So ive been working on this for quite and it seems like theres just one problem after another coding wise (as youll be able to tell once you fiddle with it(I hesistate to say play kus its very much pre alpha)). To put it simple i dont like how its turning out so im gonna toss the idea and try something diffrent. I will probably reuse the sprites sometime later, but at the moment i dont think my coding knowledge is good enough to finish this project. I think Im gonna focus on smaller projects and just try to do something new code with each. Hopefully things that wont take so long for me to do with each one once i have a few more under my belt then ill tackle a jumbo project. sorry guys. When it comes to stuff like this i think get a bit to ambitious so my ideas usually surprass my actually ability^^; sorry everyone>,<
Mercury can, charge attack, and use overclock (chlv1) wich makes his attack hit everyone
mal can cast camelo on hiself IF he is p1 , cast cetus, attack and charge
Keywords
male
1,124,180,
fox
234,760,
rabbit
129,669,
bunny
105,641,
boy
75,381,
vulpine
35,063,
monster
23,889,
game
11,860,
hare
10,754,
ghost
8,580,
guy
8,130,
slime
7,331,
lapine
7,264,
fight
5,393,
battle
3,260,
rpg
2,409,
k9
1,386,
ooo
1,385,
snowman
620,
lani
276,
mercury
274,
solfire
241,
starfire
172,
melee
114,
malachi
78
Details
Type:
Shockwave/Flash - Animation
Published:
7 years, 11 months ago
19 Jun 2016 17:39 CEST
Initial: b3a6c55e79f7acfc26819b860c9c0ad0
Full Size: b3a6c55e79f7acfc26819b860c9c0ad0
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