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nap on the beach
fight_2.swf
So ive been working on this for quite and it seems like theres just one problem after another coding wise (as youll be able to tell once you fiddle with it(I hesistate to say play kus its very much pre alpha)). To put it simple i dont like how its turning out so im gonna toss the idea and try something diffrent. I will probably reuse the sprites sometime later, but at the moment i dont think my coding knowledge is good enough to finish this project. I think Im gonna focus on smaller projects and just try to do something new code with each. Hopefully things that wont take so long for me to do with each one once i have a few more under my belt then ill tackle a jumbo project. sorry guys. When it comes to stuff like this i think get a bit to ambitious so my ideas usually surprass my actually ability^^; sorry everyone>,<

Mercury can, charge attack, and use overclock (chlv1) wich makes his attack hit everyone
mal can cast camelo on hiself IF he is p1 , cast cetus, attack and charge

Keywords
male 1,124,180, fox 234,760, rabbit 129,669, bunny 105,641, boy 75,381, vulpine 35,063, monster 23,889, game 11,860, hare 10,754, ghost 8,580, guy 8,130, slime 7,331, lapine 7,264, fight 5,393, battle 3,260, rpg 2,409, k9 1,386, ooo 1,385, snowman 620, lani 276, mercury 274, solfire 241, starfire 172, melee 114, malachi 78
Details
Type: Shockwave/Flash - Animation
Published: 7 years, 11 months ago
Rating: General

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