So, I'm getting back into Blender again, and have decided to take a slightly different approach to it. Therefore, I have created a very simple model to help me test out and practice with the various features of Blender before I go on to actual projects. I have named him Test. The first image is a render of the raw polygons. Second is with Shade Smooth, and the final is with Shade Smooth and a four step Subdivision Surface modifier.