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A mouse named Milo, who will be the reference basis for a group. The names of the rest are faded near the bottom right corner. They'll have their own size, shape, weight, age and color characteristics, as well as personalities that make them unique.

male 689,774, mouse 29,487, concept sketches 3
Type: Picture/Pinup
Published: 8 years ago
Rating: General

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8 years ago
8 years ago
Really Awesome.

Cute Character.
8 years ago
That's what I'd really want to do at a big animation company. Character design and developement.
8 years ago
In most cases character design is only a fraction of the job at an animation studio or even a game dev.  You create the characters, as well as the environments, equipment, outfits, story points, and then discuss them at length with the director and writers, change them so they better suit the vision of the writers (nullifying your original creative value) and then have you animate them, either in traditional methods (if you're lucky) or in whatever new-tech media it's being produced in, such as flash or 3D/half-3D engine.
The worst part of it is the original designs you came up with won't be used, but will still belong to the studio (or the company contracting the project) and so you can't use them for anything at all.  Ever.
8 years ago
I suppose I would just hope and pray that my characters somehow stuck. I wouldn't mind all the loss and lameness. Just to see one of my original characters on the TV would be a dream come true. Keep it up Weasel, I don't now what your goals are but I hope you reach them someday.
8 years ago
My life's goal is to produce a feature-length traditionally animated cartoon, all in my creative control, without it being sterilized into cookie-cutter political correctness by the FCC or raging soccer moms.  So it'll most likely be entirely volunteer work, take a really long time, and be released for free on the internet.
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