Oh man, I was playing with DOSBOX, manually setting up a copy to open an old DOS Demo disc I had growing up. I got these magazines called PC Format and they had CDs full of games, and you'd have to go into the disk manually and type commands like a savage. Usually a bunch of crude menus before it drops out. And arcane settings commands. And had one of those realizations dang, if I had realized it, I should have really dove into DOS Assembly. I was GLUED to the DOS for dummies book and knew the outer part of it inside and out.
just was a bit too daunted, and like, how the FUCK do you get a copy of MS DOS assembler to bum fuck california with no money =D to some random 13 year old middle schooler and get him some books and stay "Good luck sucker!" I kind of always wanted to learn programming, but boy, was just always a little daunted.
Had some fun poking at DOS assembly, some how I have crashed DOSBOX, a stream of garbage characters before "Hellow world" *sniff* it's just how I imagined it. 14 year old me watching in amused horror what he has unleashed upon his CPU.
Also, I am SORELY tempted to set my game as mode 13h graphics. https://en.wikipedia.org/wiki/Mode_13h at least starting out, since I won't have any real artists it'll be me for spritework
Well, if you absolutely must use Assembly Language, go for it. But I don't recommend it unless you have been a professional computer programmer at some point in your life.
If you are new to VC++, I also recommend buying a book or two, e.g., Inside Visual C++ (~$7 on Ebay) or Mastering Visual C++ ($7-$20). To go deeper, get the Microsoft Visual C++ Class Library Reference ($10- $55). I mention the $55 version because that's the edition on the bookshelf next to my desk, but I suspect any of them will suffice if you want a reference to all the Microsoft Foundation Classes.
Well, if you absolutely must use Assembly Language, go for it. But I don't recommend it unless you
*TRIGGERED!* Manipulating memory mapping registers from an interrupt routine to be able to store more than 16kiB off the A/D converter card. What can possibly go wrong?
But no, assembler was FUN. In the same way free climbing is. I was like 22.
*TRIGGERED!* Manipulating memory mapping registers from an interrupt routine to be able to store mor
Yeah. I watch old videos of 8 bit computing and jeez. Heck. Even going back to early 90s computing its amazing how small everything was. Just a bunch of hobbyists trying to make their best (or shovel out the crap) :D
Yeah. I watch old videos of 8 bit computing and jeez. Heck. Even going back to early 90s computing i