Well I was just about halfway through adjusting the vertex groups when I noticed something very bad in the model. I paid a LOT of money for someone to 3D model me a new character and they did a subpar job on the feet. On the inner toes, the polygons are overlapping. This really disappoints me. One step forward, 2 steps back.
I...ah...assume that’s bad? Is this one of those thinks that would not matter in 99,9% of cases, but you are the 0,1% of user where having perfect feet is necessary?
I...ah...assume that’s bad? Is this one of those thinks that would not matter in 99,9% of cases, but