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lizord

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Looking at my last journal, I kind of have to post another.  I really prefer writing within my submissions, rather than in the journal section.  This isn't LiveJournal; who fucking cares, right.

Right, so, recent events have made me decide I should start making music again.  And I use the term "music" loosely.  But if I say "sound art", I doubt others would understand.  Well, lack of understanding is the unfortunate expectation anyway, but there's no need to exacerbate the issue.  Tangent.

I am not sure what I used to think about art.  I know I've been thinking about it for years.  My various personal issues are intertwined, and I'm not going to detail that here.  But I'll post my current interpretation.  Maybe if I'm alive in 10 more years, I'll come back here wondering what I used to think about art again.

Art is basically just self expression.  Generally through indirect means.  You make some..thing, in whatever medium you're comfortable with, and it's at least partially art as long as it contains a piece of you.  I think the piece is just a copy..?  Unclear.
This should be contrasted with "product" - that is, something that is made to be consumed by others.  Generally, good products are bad art and vice versa.  This is because art is exclusive and products are inclusive; art is difficult for large audiences to appreciate and products are easy for large audiences to appreciate.

Artists have an inherent dilemma.  They put these pieces of themselves out there, locked up through indirect means and mediums.  The key to the lock is their individuality; to understand a piece of art 100% is to 100% understand that artist as a person.  If that sounds ridiculous, it's because no one reaches that 100% other than the artist themselves (and sometimes even the artist fails that!).  But artists share their art, still.  I believe it is because they wish to be understood, even if it's extremely unlikely.  This dilemma is made worse because pure art generally does not reach a wide audience.  The artist wants their art to be experienced, so how can they achieve that?  They can achieve it by shifting from "art" to "product"; by learning how to appeal to the masses.  I have seen many people fail to realize what is gained and lost on each end of this spectrum.  I guess most people don't care.  And a person struggling to compromise between the extremes only seems to have so much agency on what they end up with - unclear, I haven't watched any artists blossom because it takes years of watching the right person.

I know I wish to be understood.  Very badly.  Am I an artist?  Unsure, but I intend on using the process to navigate some of my obstacles.  Whether it succeeds, maybe I will know by the end of this year.
I would like to hear from others if what I publish makes them Feel anything.  I have no intention of making a spectacle by begging.

Artists can be very frustrating to talk to about art.  Probably since, if they could simply talk about such things, then why are they even making art?  I don't think this is a determining factor.  Just a thing I have noticed while trying to understand artists.
Viewed: 16 times
Added: 1 year, 10 months ago
 
Reizinho
1 year, 10 months ago
" Looking at my last journal, I kind of have to post another.  I really prefer writing within my submissions, rather than in the journal section.  This isn't LiveJournal; who fucking cares, right.

Reason why I stopped posting journals about personal matters. If only the same people will respond to it, then I would rather talk via private message...
" Right, so, recent events have made me decide I should start making music again.  And I use the term "music" loosely.  But if I say "sound art", I doubt others would understand.  Well, lack of understanding is the unfortunate expectation anyway, but there's no need to exacerbate the issue.  Tangent.

I kinda dig it. Not sure if you know Silent Hill 1, but it describes well what you said.
" This should be contrasted with "product" - that is, something that is made to be consumed by others.  Generally, good products are bad art and vice versa.  This is because art is exclusive and products are inclusive; art is difficult for large audiences to appreciate and products are easy for large audiences to appreciate.

I try to make a compromise between both. I draw for myself, usually, only stuff that I would personally enjoy. But some of the pictures I do in that vein interest others and turn out to be quite popular. It's worth noticing that some mediums are more popular than others, such is the case of comics.
" I know I wish to be understood.  Very badly.  Am I an artist?  Unsure, but I intend on using the process to navigate some of my obstacles.  Whether it succeeds, maybe I will know by the end of this year.

Anyone who makes art is an artist.
" Artists can be very frustrating to talk to about art.  Probably since, if they could simply talk about such things, then why are they even making art?  I don't think this is a determining factor.  Just a thing I have noticed while trying to understand artists.

You bet. >.> That's because art comes from feelings and feelings are personal. Since they are personal, each artist can have a different view of art that stems from feelings. Because of that, very often artists are in disagreement about a lot of things art-related...
lizord
1 year, 10 months ago
" I kinda dig it. Not sure if you know Silent Hill 1, but it describes well what you said.


Ahh, Akira Yamaoka, I think that was the name of that guy?  He's actually a big inspiration for me.  I've tried to listen to a lot of his stuff.  Not like, a regular listening kind of thing, but his stuff really sticks in my head.
When I hear one of his songs, I feel a gentler kind of sadness, or the kind of tranquility that comes out of misery.  Feelings I appreciate, but wouldn't know how to express.

" I try to make a compromise between both. I draw for myself, usually, only stuff that I would personally enjoy. But some of the pictures I do in that vein interest others and turn out to be quite popular. It's worth noticing that some mediums are more popular than others, such is the case of comics.


I've been slowly looking through your submissions.  You have a lot to go through.  Did you delete some of your older stuff?  I see you've been around on this site at least as long as I have, but I'm not recognizing any submissions so far.  (I mostly just pay attention to music here.)

Also, I'll take this opportunity to ask you, but you take commissions regularly, right?  I saw on one of your music submissions that you do music commissions, so surely you're doing art commissions as well.  There are two questions I have for you from there.

1) You have to shift towards product when doing a commission, right?  It seems necessary, but maybe you found a way to avoid it.

2) How does music commissions work..?  I don't even understand how a person would make the request of you.  Do they come with details about keys and genres and arrangements?  Or is it as simple as describing some piece of story and letting you interpret as you wish?

" Because of that, very often artists are in disagreement about a lot of things art-related...


I had not considered this.
Reizinho
1 year, 10 months ago
" Ahh, Akira Yamaoka, I think that was the name of that guy?  He's actually a big inspiration for me.  I've tried to listen to a lot of his stuff.  Not like, a regular listening kind of thing, but his stuff really sticks in my head.

Mine too.
" When I hear one of his songs, I feel a gentler kind of sadness, or the kind of tranquility that comes out of misery.  Feelings I appreciate, but wouldn't know how to express.

As you feel, I feel.
" I've been slowly looking through your submissions.  You have a lot to go through.  Did you delete some of your older stuff?  I see you've been around on this site at least as long as I have, but I'm not recognizing any submissions so far.  (I mostly just pay attention to music here.)

I used to delete an entire page of my submission gallery every October 14th, in order to only keep the most recent stuff. I no longer do that, tho, and only delete anything if my submission counter exceeds 1000. I have been submitting less stuff as of late, so that is unlikely to happen his year.
" Also, I'll take this opportunity to ask you, but you take commissions regularly, right?  I saw on one of your music submissions that you do music commissions, so surely you're doing art commissions as well.  There are two questions I have for you from there.

I used to. Currently, I'm legally unable to do commissions due to a law in my state that says I can't profit from private activity if I have a job in the state machine. Since my new job is a class of public servant, I can no longer do commissions.
" 1) You have to shift towards product when doing a commission, right?  It seems necessary, but maybe you found a way to avoid it.

How so? o.o
" 2) How does music commissions work..?  I don't even understand how a person would make the request of you.  Do they come with details about keys and genres and arrangements?  Or is it as simple as describing some piece of story and letting you interpret as you wish?

In my only successful music commission work, the commissioner just gave me examples of songs he liked and told me to compose something like those. It was for his game. Each song costed him $30, which is a lot after converting to my currency. So he could tolerate failure. Plus, he liked the songs I made and having me composing for his game was really nice, because he had little criticism of the things I made. He liked all of it, after very little fine tuning here and there. https://inkbunny.net/s/2110079 So, he gave me a song from a game and I tried to go that way while staying loyal to the overall theme of the experience (he was making a space metroidvania, which is still in development). I had to make serious songs, even though it was a fetish game about exploring space in diapers, with diaper collectibles.
lizord
1 year, 10 months ago
" In my only successful music commission work, the commissioner just gave me examples of songs he liked and told me to compose something like those. It was for his game.


I think I see.  I had heard of that kind of process being used, but wasn't sure.  Are you saying that other methods failed?  Or that all other music commission attempts failed?

(the formatting looks messed up on my end, going to try resending the larger reply)
Reizinho
1 year, 10 months ago
That all other attempts failed.
lizord
1 year, 10 months ago
" How so? o.o


Mmm, thinking how to elaborate.  Okay.  So, the basis of a commission is that you are making something for someone else (in exchange for cash, most often).  And, I guess..it seems like "pure" art is made more selfishly - made for the artist's sake.  This might be wrong.  And of course I don't know your clients well, so maybe they give you a lot of freedom in commissions.  To make art for another person, at the specific request of the other person...that is kind of like pulling out your feelings on command, which seems unnatural or at least very difficult.  So my assumption is that, instead, an artist making a commission will lean a little more towards "product" - that is, they don't put so much of themselves into it (maybe 70% personal instead of 100%).

I guess part of the question there for me is:  can you simply control how much of yourself you put into a piece?  Can anybody?  Is it even a desirable ability?

I also don't know how much of yourself you normally put into your art.  Perhaps no one could say.  If you were normally only putting in a little bit of yourself, there might not be any difference at all to fulfill a request.  There is also a skill issue, ironically.  If your skill gets so high that you can thoughtlessly make a piece in a few minutes, then I don't know if that can be called art anymore.

These sorts of abstract questions might seem pointless to other people, but I have found myself in a position where I require answers.

Ahh, I want to elaborate on an earlier part.  About art being selfish.  The idea came from talking to someone years ago, about how motivation shapes the piece.  Every artist probably asks themself this in some form eventually:  who am I making this for?  I have seen many good talents online give up because they seemed to not cross that bridge.  If you are publishing and no one notices or gives feedback, the only way to push forward is to do it for yourself.  If you get hung up on the silence, on having no views - if these things make you give up, you were probably doing it for other people.  There is a fine line, though.  The artist wishes to have their work appreciated, so of course any artist should feel at least a little sad in the face of silence.

If the goal is to just get likes and applause, I think it strangles the art out of the artist as they desperately learn to churn out products that are loved by the large audience.  ...Sometimes this is not bad, but it is sad to me to think about.  On the flip side, some artists just naturally make things that the large audience loves, and they get to have art and product at the same by accident.  I imagine they come to face some internal struggle in exchange for this luck.  But such artists are so hugely popular that they would probably never notice or bother with abstract questions from some random person, so I am left to speculate.

Okay, tangent over.

" I used to delete an entire page of my submission gallery every October 14th, in order to only keep the most recent stuff. I no longer do that, tho, and only delete anything if my submission counter exceeds 1000. I have been submitting less stuff as of late, so that is unlikely to happen his year.


I see.  That would explain it, then.  I basically stopped browsing submissions like 8 years ago, so anything I would have remembered is deleted.

" I used to. Currently, I'm legally unable to do commissions due to a law in my state that says I can't profit from private activity if I have a job in the state machine. Since my new job is a class of public servant, I can no longer do commissions.


I have not heard of such a law before.  I suppose they had good intentions, but you selling art to some furries has zero bearing on your connection to government.  You can't exactly explain that to them, though, would be very awkward and likely pointless.

there's a character limit, damn
Reizinho
1 year, 10 months ago
" Mmm, thinking how to elaborate.  Okay.  So, the basis of a commission is that you are making something for someone else (in exchange for cash, most often).  And, I guess..it seems like "pure" art is made more selfishly - made for the artist's sake.  This might be wrong.  And of course I don't know your clients well, so maybe they give you a lot of freedom in commissions.  To make art for another person, at the specific request of the other person...that is kind of like pulling out your feelings on command, which seems unnatural or at least very difficult.  So my assumption is that, instead, an artist making a commission will lean a little more towards "product" - that is, they don't put so much of themselves into it (maybe 70% personal instead of 100%).

Ah, that! Well, it depends on what you call true art. I learned that art is a work of human artifice with a primary aim of causing aesthetic pleasure. Now, that does mean that every art is good art. It depends on how much pleasure caused and how much it is expressed. Art serves the purpose of expression, obviously, and some artists don't like the art they make, even if it causes pleasure on others (I have drawn a lot of stuff I personally dislike). That is not much of a success, unless you take commercial success. But if the artist likes it and he manages to make others like too, I would consider it a success. That's how it goes with David Wise, for example. He makes music for money, but you can't say he does not expresses himself through it as well, attaining both goals. I guess you can make art for others, provided you don't become a sellout (I have stopped drawing requests because of that, because I was hating what I was making and it felt like a chore, specially with users who can't discern that they should not complain so much about things they are getting for free).
" I also don't know how much of yourself you normally put into your art.  Perhaps no one could say.  If you were normally only putting in a little bit of yourself, there might not be any difference at all to fulfill a request.  There is also a skill issue, ironically.  If your skill gets so high that you can thoughtlessly make a piece in a few minutes, then I don't know if that can be called art anymore.

I put all that I have. Even when I work with ideas given by others. Of course, if the requester already likes the stuff I make, that is much easier for me.
" These sorts of abstract questions might seem pointless to other people, but I have found myself in a position where I require answers.

https://en.wikipedia.org/wiki/Critique_of_Judgment
" Ahh, I want to elaborate on an earlier part.  About art being selfish.  The idea came from talking to someone years ago, about how motivation shapes the piece.  Every artist probably asks themself this in some form eventually:  who am I making this for?  I have seen many good talents online give up because they seemed to not cross that bridge.  If you are publishing and no one notices or gives feedback, the only way to push forward is to do it for yourself.  If you get hung up on the silence, on having no views - if these things make you give up, you were probably doing it for other people.  There is a fine line, though.  The artist wishes to have their work appreciated, so of course any artist should feel at least a little sad in the face of silence.

Because art is expression too, like I said. Nobody enjoys talking to a wall... There should be a compromise. I like to think like this: the art I do for myself serves a different purpose than that I do for others. For myself, it's expression. For others, it's training, so I can get better and more varied, instead of making the same thing all the time. I wanted to do that when I opened for requests and it helped me to get better at digital art. But too much of a good thing is bad... If I'm only training all the time, why am I training for?
lizord
1 year, 10 months ago
(my posts are long, so I am having to trim quotes)

I think I should expand on my motives some here.  There is a..blindspot inside myself, and I think it's hiding something I need to fix.  This sort of thing I must do alone, of course, but I am trying to learn about all the parts attached (I think of our internal workings as a complex machine).  One of the major parts is self-expression and art.  So I am sort of beating around the bush, and it is unbecoming behavior, but I don't think I would learn anything if I were more direct and asking about subconscious mechanisms.

The Kant reference...looking over the article, I think I see what you're trying to say.  I still prefer direct conversation, even if it's less efficient for answers.  Too many philosophers have a prohibitive way of speaking and then, being confused over something, I would still be forced to ask about it from people that are still alive and willing.  Partially my fault; I try to avoid jargon and stick to layman speech, and this can really stifle the communication of some ideas.

" I put all that I have. Even when I work with ideas given by others.


Would it be easy for you to notice if you did not give 100%?  If you wanted to for some reason, would you be able to put in only half?

" Because art is expression too, like I said. Nobody enjoys talking to a wall... There should be a compromise.


It makes sense.  I will have to see if others do something similar.  I have only been making these sorts of inquiries since this year, and I seem to be mired in Discord most of the time, so most responses have been unhelpful.  ...So I appreciate you bothering to engage at all.  Anyway, if I'm interpreting what you've said correctly, you put all of yourself into even your training works - would this not also be self-expression, even if it's not the intention?  I'm unsure how much it matters whether an artist wants to express themselves, if the things they make count as self-expression anyway.

" Ah, that! Well, it depends on what you call true art. I learned that art is a work of human artifice with a primary aim of causing aesthetic pleasure.


Defining "art" really is a sticky matter.  I barely understand the foundations.  What you say here reminds me of something, though.  What would you call something that has sort of an opposite aim?  Like, making the audience experience negative things.  It was something I used to joke about with my last mate, that one could make a "weapon to send everyone to hell" and it would merely be a carefully crafted album of music or song.  Aesthetics is a bit tricky to define too, now that I think of it.  I'll go around it for now.  Feedback is necessary to figure out how other people feel about your art, yet you can't really force feedback to happen - worse still, you can't force useful feedback (I'm sure you are aware of this).  I guess I've gone back to the artist focusing on their own self-satisfaction.

Where should one start, in the attempt at learning what is aesthetically pleasurable (in practice)?  Is it not always based on personal preference?  It seems simple, put like this, but I don't want to jump to conclusions.  And then, if aesthetics are subjective like that, where is the line seperating it from self-expression?  Like, ah, with the music I make, I know nothing of composition or arrangement, etc.  I basically listen on loop for hours while making adjustments until I decide I am done.  I assume that means I'm satisfying my own aesthetic, but feedback has indicated that it does not satisfy the aesthetic of others.  What should I make of that?  I know you are familiar with people taking your works with a..strong negativity.  Not exactly my experience, but it seems related.  Can this be a part of aesthetic conflict as well?  Or maybe content should be seperated from aesthetic, like one could seperate aesthetic from genre.
Reizinho
1 year, 10 months ago
" Would it be easy for you to notice if you did not give 100%?  If you wanted to for some reason, would you be able to put in only half?

Would. Tracks in which I don't put my 100% usually are ones I like the less. Many of my bosses wanted peppy, cheerful, childish music. I don't do that and, if I do, I'm not doing it for me, but for someone else and I'm probably hating it as much as my boss is.
" It makes sense.  I will have to see if others do something similar.  I have only been making these sorts of inquiries since this year, and I seem to be mired in Discord most of the time, so most responses have been unhelpful.  ...So I appreciate you bothering to engage at all.  Anyway, if I'm interpreting what you've said correctly, you put all of yourself into even your training works - would this not also be self-expression, even if it's not the intention?  I'm unsure how much it matters whether an artist wants to express themselves, if the things they make count as self-expression anyway.

When doing something for someone, then it's not really self-expression. So, when doing stuff for others, I am looking to improve myself the most, not really expressing anything that comes from me. After all, I'm working with an idea that was given by someone else.
lizord
1 year, 10 months ago
" Would. Tracks in which I don't put my 100% usually are ones I like the less. Many of my bosses wanted peppy, cheerful, childish music. I don't do that and, if I do, I'm not doing it for me, but for someone else and I'm probably hating it as much as my boss is.

I see.  Even outside of what your regular audience seems to be, music to impart positive and happy feelings is really desirable.  I remember I used to seek that kind of thing out.  Eventually I turned around and went the other way.  But I agree with the idea there, that if you force yourself and do something fake that you are unhappy with, that both the audience and artist are going to be unhappy.  Or, that's the way it ought to be.  I wonder about the exceptions.  

Like, for example, I found feelings in your Lamentações that you didn't intend.  If I had somehow found feelings of joy and happiness within them...well, I would probably be embarassed to say because I knew from the labels what you were going for.  Because the artist wishes to be understood, being heavily misunderstood would feel terrible.  Smaller misunderstandings, I suppose, are okay or expected - like just talking normally, you expect an occasional misunderstanding, and it's not a bad thing.


" When doing something for someone, then it's not really self-expression. So, when doing stuff for others, I am looking to improve myself the most, not really expressing anything that comes from me. After all, I'm working with an idea that was given by someone else.

To be clear...you are not saying that none of your "free music" is self-expression, right?  The way I understood that pool was that you made it all as attempted music commissions, meaning that you were doing all of it for someone else.  ..But maybe that's not right.  I think at least a few of them were stated to be tests of new techniques/ideas.  If none of that pool is self-expression, then it puts me in an awkward position.

That aside, I want to put forward what I think is an exception:  unsolicited gift art.  If you can somehow channel your feelings for another person while making art with the intention of giving it to them, that should be an exception.  I have not actually done this, but I've seen people act like it is a thing that can happen.  The closest I ever got was deciding to make a gift and then just using that as motivation to make something - this should not count, but other people couldn't seem to tell.  Nagging suspicion that maybe that happens more often than people admit.
Reizinho
1 year, 10 months ago
" I see.  Even outside of what your regular audience seems to be, music to impart positive and happy feelings is really desirable.  I remember I used to seek that kind of thing out.  Eventually I turned around and went the other way.  But I agree with the idea there, that if you force yourself and do something fake that you are unhappy with, that both the audience and artist are going to be unhappy.  Or, that's the way it ought to be.  I wonder about the exceptions.  

There are exceptions because someone can feel connected to a work you consider to be bad. That kind of thing happens. But those are exceptions... When the work is not good, only exceptional people will like it.
" To be clear...you are not saying that none of your "free music" is self-expression, right?  The way I understood that pool was that you made it all as attempted music commissions, meaning that you were doing all of it for someone else.  ..But maybe that's not right.  I think at least a few of them were stated to be tests of new techniques/ideas.  If none of that pool is self-expression, then it puts me in an awkward position.

No, no, only some are failed commissions. But everything I make for myself is put there. The ones that are failed commissions are called "Comissão Fracassada" followed by a number. The successful commissions are not put there, since they are not free and are for exclusive use of the commissioner, such is "Project Overflo". There you go, the misunderstanding is cleared.
" That aside, I want to put forward what I think is an exception:  unsolicited gift art.  If you can somehow channel your feelings for another person while making art with the intention of giving it to them, that should be an exception.  I have not actually done this, but I've seen people act like it is a thing that can happen.  The closest I ever got was deciding to make a gift and then just using that as motivation to make something - this should not count, but other people couldn't seem to tell.  Nagging suspicion that maybe that happens more often than people admit.

I did that a few times, but, with the kind of people I hang out with, that usually goes in the form of drawing, not music.x3 Unless the person is making a game and I wanna contribute a free song for it. I did it before, I think.
Reizinho
1 year, 10 months ago
" Defining "art" really is a sticky matter.  I barely understand the foundations.  What you say here reminds me of something, though.  What would you call something that has sort of an opposite aim?  Like, making the audience experience negative things.  It was something I used to joke about with my last mate, that one could make a "weapon to send everyone to hell" and it would merely be a carefully crafted album of music or song.  Aesthetics is a bit tricky to define too, now that I think of it.  I'll go around it for now.  Feedback is necessary to figure out how other people feel about your art, yet you can't really force feedback to happen - worse still, you can't force useful feedback (I'm sure you are aware of this).  I guess I've gone back to the artist focusing on their own self-satisfaction.

Well, if you can't have the feedback you want, self-satisfaction at least makes you feel like your work is not as bad as you think. When I began drawing, in 2009, I knew fully well that my art sucked a lot of ass. But I also felt that, if the connection to art is something personal, someone, someday, would be attached to such scribbles. In the mean time, provided I did not stop, I would get better with practice. I was right, it seems! You see, the connection to art is totally personal. There are things that make such connection easier, which makes something appeal to more people. But, even when you don't use any of those things, you can still appeal to a niche. And why is that? Because the effect of something in an audience aesthetic reception is virtually unpredictable. Someone could argue that skill and a message can make art receive more attention, but that is not always true: a lot of artists, both painters and musicians, have great skill and stuff beautiful and thought-provoking ideas in their works, but that doesn't guarantee universal appreciation. Some people are bored by those things. It's because, even if beauty can be construed as universal, personal taste absolutely can not. Something can be beautiful and yet not appeal to me, even if I recognize the beauty, skill and motive involved. 'Wow, that's cool, but not my kind of thing."
" Where should one start, in the attempt at learning what is aesthetically pleasurable (in practice)?  Is it not always based on personal preference?  It seems simple, put like this, but I don't want to jump to conclusions.  And then, if aesthetics are subjective like that, where is the line seperating it from self-expression?  Like, ah, with the music I make, I know nothing of composition or arrangement, etc.  I basically listen on loop for hours while making adjustments until I decide I am done.  I assume that means I'm satisfying my own aesthetic, but feedback has indicated that it does not satisfy the aesthetic of others.  What should I make of that?  I know you are familiar with people taking your works with a..strong negativity.  Not exactly my experience, but it seems related.  Can this be a part of aesthetic conflict as well?  Or maybe content should be seperated from aesthetic, like one could seperate aesthetic from genre.

Unfortunately, if you don't know the audience, finding what is aesthetically pleasant to them is trial and error. I would suggest doing stuff that pleases you and leave it around for people to see and let a niche form around you. I did that. Doesn't always work, but worked for me. What you make pleases me. Then again, just look at the kind of stuff I listen to. Perhaps it is already working for you. Also, I don't know much about those things either, for I have no formal training. Ever since 2010, I just jam out what comes to mind.
lizord
1 year, 10 months ago
" Well, if you can't have the feedback you want, self-satisfaction at least makes you feel like your work is not as bad as you think. When I began drawing, in 2009, I knew fully well that my art sucked a lot of ass. But I also felt that, if the connection to art is something personal, someone, someday, would be attached to such scribbles. In the mean time, provided I did not stop, I would get better with practice. I was right, it seems!

I see a lot of artists struggle even with that point.  I wish I had advice to give them.  The way I see it, what you did is one of the few ways an artist can really stick with art.  Perhaps it is something they must figure out on their own.  I can't really say I've done that myself, haha.

" You see, the connection to art is totally personal. There are things that make such connection easier, which makes something appeal to more people. But, even when you don't use any of those things, you can still appeal to a niche. And why is that? Because the effect of something in an audience aesthetic reception is virtually unpredictable. Someone could argue that skill and a message can make art receive more attention, but that is not always true: a lot of artists, both painters and musicians, have great skill and stuff beautiful and thought-provoking ideas in their works, but that doesn't guarantee universal appreciation. Some people are bored by those things. It's because, even if beauty can be construed as universal, personal taste absolutely can not. Something can be beautiful and yet not appeal to me, even if I recognize the beauty, skill and motive involved. 'Wow, that's cool, but not my kind of thing."

Mm, yeah, I agree.  I learned that from watching what was popular on furry art sites.  Certain ideas and techniques float to the top, even if the results are hollow.  Artists sometimes discarded their own ideas and techniques to get a taste of popularity.  It was hard to watch, people losing sight of themselves - or, that's how it looked to me.  Maybe a lot of them simply changed as they got older.  Well, you put it in better words than me, so I will stop.

Ahh, I just remembered another matter, very slightly related.  What do you think of artistic collaboration?  I don't hear about it much, but I know it happens.  When a single artist makes a work, it is great, of course.  But the potential of multiple artists combined is..should be much more than great.  I wonder how the matter of differing self-expressions is handled.  In a professional work, there seems to be some structure or hierarchy to rely on - but I am more interested in the casual art realm.  Since I am...out of touch with others, I do not know if artistic collaboration is really even attempted often.  Perhaps it takes a certain type of artist to consider it?  Or maybe the majority is willing, but waiting for an opportunity to come?

" Unfortunately, if you don't know the audience, finding what is aesthetically pleasant to them is trial and error. I would suggest doing stuff that pleases you and leave it around for people to see and let a niche form around you. I did that. Doesn't always work, but worked for me. What you make pleases me. Then again, just look at the kind of stuff I listen to. Perhaps it is already working for you. Also, I don't know much about those things either, for I have no formal training. Ever since 2010, I just jam out what comes to mind.


I'm...uncertain if I want to find my audience.  I mean, of course I want what I make to be appreciated and understood.  It's just such a struggle that I see other people go through trying the same thing and it makes me reluctant to bother.  Cart before the horse, I guess.  I have a lot to think about.

Can you explain your process for music?  It sounds like you understand normal composition and arrangement (even if you haven't studied it).  Unless you're using randomizers carefully.  I'm also guessing that you are doing it all digitally with a mouse.
Reizinho
1 year, 10 months ago
" I see a lot of artists struggle even with that point.  I wish I had advice to give them.  The way I see it, what you did is one of the few ways an artist can really stick with art.  Perhaps it is something they must figure out on their own.  I can't really say I've done that myself, haha.

Surely, having reading that book I linked to you helped out. "Someone will like this, someday, so I'll keep doing it." It's impressive how much people can dig low effort, no skill art. That kept me going. I sometimes joke saying that "Anitta made it to number 1 most played artist in Spotify this year, so it's fine if people don't dig my stuff; most of the world has bad taste." Of course, this is a joke, but still, it conveys my point. Somebody will like it, somewhere, sometime. There's taste for everything. In the mean time, provided I don't stop, I'll get better.
" Mm, yeah, I agree.  I learned that from watching what was popular on furry art sites.  Certain ideas and techniques float to the top, even if the results are hollow.  Artists sometimes discarded their own ideas and techniques to get a taste of popularity.  It was hard to watch, people losing sight of themselves - or, that's how it looked to me.  Maybe a lot of them simply changed as they got older.  Well, you put it in better words than me, so I will stop.

I did this and it sucks. I'm shifting back to the things I like to do. But diversifying my work helped me to meet new people, so it's not a complete waste. Everything can be a learning process, but I'm not going to do that again. I have been around since 2009 and, by now, I already have enough good friends. I no longer need to pander to others that much. Perhaps at all.
" Ahh, I just remembered another matter, very slightly related.  What do you think of artistic collaboration?  I don't hear about it much, but I know it happens.  When a single artist makes a work, it is great, of course.  But the potential of multiple artists combined is..should be much more than great.  I wonder how the matter of differing self-expressions is handled.  In a professional work, there seems to be some structure or hierarchy to rely on - but I am more interested in the casual art realm.  Since I am...out of touch with others, I do not know if artistic collaboration is really even attempted often.  Perhaps it takes a certain type of artist to consider it?  Or maybe the majority is willing, but waiting for an opportunity to come?

I'm collaborating with a friend in making a story that includes our both kinks. He writes most of it, then gives me the file and I add all detail I can. Collaborating can be fun. The artists involved need to have a common goal and agree on the same ideas, or both will try to steer the project their way and that is not fun, which can easily make the collaboration end. On the other hand, you don't collaborate with people who have the same skill as you. What makes you collaborate with others is that the friend has a skill you do not and vice-versa. So, both build on the same idea, but each has a particular set of tasks. It's like building a house together with the same blueprint, but each is building the room they are better at building. Problem is: many furry artists are understandably shy to approach others for collaborations, specially because they presume the hot shots are busy with commissions. Now that I think about it, collaborations in the furry fandom are indeed rare.
" Can you explain your process for music?  It sounds like you understand normal composition and arrangement (even if you haven't studied it).  Unless you're using randomizers carefully.  I'm also guessing that you are doing it all digitally with a mouse.

I currently compose one track of the song at once, making 64 bars of it. Another day or another hour of the day, I make another 64 bars with another instrument in another track. And I keep doing that until I feel that adding another would make the thing sound bad.
Reizinho
1 year, 10 months ago
In the subject of having liked music you personally don't like.
https://www.youtube.com/watch?v=R3VH9Mi03n0
lizord
1 year, 10 months ago
I sent my responses in private message.  I assume that's fine to you.
Reizinho
1 year, 10 months ago
It is. I'll reply to it later on, hopefully.
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