so along time ago i'v been mess with rpg maker to make my own ( poorly made ) cross over rpg. its been a......on and off project since of course i'm one person its been super hard and annoying! XD
sooooo I wanted to wait till I had a working demo. but me being lazy and program problems I decided to just post the info that I made about it so far *note this is old and needs lots and lots of work ;n; *
I want to make this to get some feed back and see what people think
something i wanted to add on that i did not post in my note
there are 3 types of rare monsters that give alot of exp. the one title Ultra is the strongest and can possibly wipe out your whole party so be careful
i finally have a working demo! i made this to get some feedback on what i'v done so far what people thing and what could be change/improved. there is 1 thing i should point out
THIS IS ONLY A TEST OF THE GAME'S CURRENT SCRIPTS NOT THE MAIN GAME. THERE WILL BE MORE TEST LIKE THIS LATER ON UNTIL I GET IT RIGHT!
so until i get the rest of my sprites, face icons, music, enemies and find help with animations (or go thought hell trying to make them myself) its going to be a long long long time be for this gets done. i'm just one guy working on this after all. anyway here's the demo i want to add more later but for now i need some kind of feed back on what people think.
One peaceful day Klonoa and his friends are on they're way to Lolo's graduation ceremony from being a priestess-in-training. however during the Ceremony, Janga an extremely dangerous villain, attacks with an army of strange robots in Search of some powerful artifacts that's hidden with in the church. The High Priestess, knowing what Janga is after manages to give Klonoa one of the artifacts knowing that it would be safe with him however being overrun by robots Janga manages to steal one of them and retreats. Klonoa and friends follow him but end up falling right in to Janga's trap. using a strange device he creates a portal that sucks everyone in to it. In a last attempt to stop him, Klonoa throws his boomerang to stop the machines, but he only manages to change where they would end up. As it returned to him it strikes Janga in the back knocking him and the artifact in to the portal with them. Ending up on different parts of Mobius they each meet up with different sonic characters to help find they're way home. however as they travel around they end up finding out that there's alot more going on then Janga causing trouble. they'll have to work together, learn and gain new powers and magic in order not to save only Lunatea but Mobius and Earth as well.
(this is what i have at the moment i think it needs work but i hope its interesting for a start )
In this universe the game will take place in three different worlds. Earth, Mobius (sonic's world), and Lunatea (klonoa's world).
Earth: very advanced with much technology. the people of this world are actively exploring other worlds to learn and gain friendship with different planets and alien races such as, Mobiens, Newmans, Beasts, CAST, Duman, and Dezorian.
Mobius: Almost as advanced as equally as advanced as earth. Mobius is is filled with many strange lands, secrets and holds many mysteries. some of the other races can be found wondering around here and/or living here.
Lunatea: A world filled with magic and linked to many kingdoms and realms. many strange powers fill this world as well having a link to the realm of dreams. many kinds of people, creatures, and characters can be found here
Characters: a list of all playable characters in game. show what they're stats though out the game will be and what traits they'll have.
Elements: this is what kind of affinity characters will have and what kind element some of they're skills will be. (some characters who use a lot of magic will be able to use different elements other than the ones they're strong with
Sub/secondary Element: not as strong as the main element and not as many skills with the element will be gained
Special traits: Special skills and/or passive abilities (alot of theses are W.I.P.)
Stats: this just shows/gives an idea as to how characters stats are built up. may change later on
stats range from
Very Low Low Below Average Average Above Average High Very High
Story-made character:
Zeek the Cabbit: a playable party member i made for the story. he's from the same world as Klonoa
stats:
HP: Average MP: Below Average STR: Average DEF: Average MAT: Low MDF: Below Average AGI: Average LUK: Above Average
Character Element: Fire
Special traits: good chance of burning enemies with all attacks will absorb all fire damage but will take 25% more ice damage
Weapons: Swords
Klonoa Characters:
Klonoa the Cabbit:
Stats: [All Average]
Character Element: Wind Sub/secondary Element: Lightning, Light
Special traits: klonoa is very well rounded stat wise, however his skills will be strong than most other party members ( if i can get it to work klonoa will have the most tag skills with everyone)
Weapons: sabers and swords
Lolo the Priestess:
Stats:
HP: Low MP: High STR: Below Average DEF: Low MAT: Above Average MDF: Above Average AGI: Below Average LUK: Above Average
Character Element: Light Sub/secondary Element: Ice
Special traits: ( W.I.P.)
Weapons: Bow and arrows
Reason for this weapon: At first i was going to get her a staff.....witch to me was kind of boring and cliche so i gave her bow and arrows. there's also a story reason for it i'll explain later.
Guntz the wolf:
Stats:
HP: below Average MP: below Average STR: above Average DEF: Average MAT: Low MDF: below Average AGI: above Average LUK: above Average
Character Element: Fire
Special traits: have a small chance attacks/skills instinct kill an enemies
Weapons: Hand Guns
Chipple the Kangaroo:
Stats:
HP: Above Average MP: Low STR: High DEF: Above Average MAT: Low MDF: Below Average AGI: Above Average LUK: Average
Character Element: Earth
Special traits: (W.I.P.)
Weapons: Boxing Gloves
Leorina the SkyPirate:
Stats:
HP: Average MP: Above Average STR: Average DEF: Average MAT: High MDF: Average AGI: High LUK: High
Character Element: Darkness
Special traits: (W.I.P.)
Weapons: Swords, Rapiers, Katanas
King of Sorrow (K.O.S.):
Stats:
HP: Average MP: High STR: Average DEF: High MAT: High MDF: High AGI: Low LUK: Average
Character Element: Darkness Sub/secondary Element: Light
Special traits: (W.I.P.)
Weapons: Scarfs
Sonic Characters:
Sonic The Hedghog:
Stats:
HP: Below Average MP: Low STR: Average DEF: Below Average MAT: Low MDF: Average AGI: Very High LUK: Average
Character Element: Wind
Special traits: high dodge rate (will add more to him later)
Weapons: Gloves
Talis The Fox:
Stats: [All Average]
Character Element: Lightning
Special traits: Attacks have a good chance of destroying/instinct killing robotic enemies
Weapons: Wrenches
Amy Rose:
Stats:
HP: High MP: High STR: Low ~ High DEF: Low ~ High MAT: Low ~ High MDF: Low ~ High AGI: Low LUK: Below Average
Character Element: Fire Sub/secondary Element: Ice
Special traits: (W.I.P.)
Weapons: Hammers
Shadow The Hedgehog:
Stats:
HP: Average MP: Low STR: Above Average DEF: Average MAT: Below Average MDF: Average AGI: Very High LUK: Average
Character Element: Darkness Sub/secondary Element: Fire
Special traits: (W.I.P.)
Weapons: Gloves
Silver The Hedgehog:
Stats:
HP: Below Average MP: Very high STR: Low DEF: Below Average MAT: Very High MDF: High AGI: low LUK: Above Average
Character Element: Light Sub/secondary Element: Ice
Special traits: Will dodge all normal physical attacks and counter, attacks/skills may paralyzes enemies.
Weapons: psycho gloves
Honey The Cat:
Stats:
HP: High MP: Above Average STR: High DEF: Above Average MAT: Average MDF: Below Average AGI: High LUK: Above Average
Character Element: Fire Sub/secondary Element: Light
Special traits: has a good chance to counter attacks
Weapons: Gauntlets and Claws
Jet The Hawk:
Stats:
HP: Average MP: low STR: Below Average DEF: Average MAT: Average MDF: Average AGI: Above Average LUK: Average
Character Element: Wind Sub/secondary Element: Ice
Special traits: (W.I.P.)
Weapons: Battle Fans
Wave The Swallow:
Stats:
HP: Average MP: Above Average STR: Below Average DEF: Average MAT: Above Average MDF: Average AGI: Above Average LUK: Average
Character Element: Wind Sub/secondary Element: Lightning
Special traits: Attacks have a good chance of destroying/instinct killing robotic enemies
Weapons: Wrenches
Storm The Albatross:
Stats:
HP: High MP: Low STR: Very High DEF: High MAT: Very Low MDF: Average AGI: Very Low LUK: Average
Character Element: Wind Sub/secondary Element: Earth
Special traits: (W.I.P.)
Weapons: Heavy Arm Blades
Espio The Chameleon:
Stats:
HP: Below Average MP: Average STR: Above Average DEF: low MAT: Average MDF: Below Average AGI: High LUK: Very High
Character Element: Wind Sub/secondary Element: Water
Special traits: (W.I.P.)
Weapons: Daggers and Kunai
Vector The Crocodile:
Stats:
HP: High MP: Low STR: High DEF: High MAT: Low MDF: Average AGI: Low LUK: Above Average
Character Element: Fire Sub/secondary Element: Earth, water
Special traits: (W.I.P.)
Weapons: Hammer Gloves
Charmy The Bee:
Stats:
HP: Below Average MP: Average STR: Below Average DEF: Below Average MAT: Below Average MDF: Average AGI: Average LUK: Above Average
Character Element: Lightning Sub/secondary Element: Wind
Special traits: (W.I.P.)
Weapons: Boomerangs
Reason for this weapon: Zeek gives it to him after meeting him. i also think it matches him and his element.
Blaze The Cat:
Stats:
HP: Average MP: High STR: High DEF: Below Average MAT: Above Average MDF: Above Average AGI: High LUK: Average
Character Element: Fire
Special traits: (W.I.P.)
Weapons: Claws, Nails
Cream The Rabbit:
Stats:
HP: Low MP: High STR: Low DEF: Low MAT: Above Average MDF: Average AGI: Average LUK: Above Average
Character Element: Light Sub/secondary Element: Water
Special traits: may have more than 1 action (W.I.P. all magic will be double casted )
Weapons: Bow ties for cheese
Reason for this weapon: she uses cheese alot at times to attack things
Marine The Raccoon:
Stats:
HP: Low MP: Average STR: Average DEF: Low MAT: Average MDF: Average AGI: Above Average LUK: Very high
Character Element: Water Sub/secondary Element: Ice
Special traits: being in battle increases item drop by 50%
Weapons: Daggers
Cosmo The Seedrian:
Stats:
HP: Low MP: Very High STR: Very Low DEF: Low MAT: Very High MDF: High AGI: Low LUK: Low
Character Element: Earth Sub/secondary Element: Water
Special traits: (W.I.P.)
Weapons: Magic orbs
Reason for this weapon: same reason i didn't give Lolo a staff. alittle boring and cliche
Knuckles The Echidna:
Stats:
HP: High MP: Very Low STR: High DEF: High MAT: Low MDF: Average AGI: Below Average LUK: Below Average
Character Element: Fire Sub/secondary Element: earth
Special traits: (W.I.P.)
Weapons: Gloves, some gauntlets, some claws
Rouge The Bat:
HP: Below Average MP: Average STR: Above Average DEF: Below Average MAT: Above Average MDF: Average AGI: High LUK: High
Character Element: Darkness Sub/secondary Element: Ice
Special traits: (W.I.P.)
Weapons: shin guards, battle boots
Shade The Echidna:
Stats:
HP: Below Average MP: Above Average STR: Above Average DEF: Below Average MAT: Above Average MDF: Average AGI: Above Average LUK: Average
Character Element: Darkness Sub/secondary Element: Fire
Special traits: All attacks drain hp
Weapons: Daggers and chakrams
Omega The Robot:
Stats
HP: Very High MP: Very Low STR: Very High DEF: Very High MAT: Very Low MDF: Low AGI: Very Low LUK: Average
Character Element: Fire Sub/secondary Element: Earth, Lightning
Special traits: (W.I.P.)
Weapons: Arms
thats about everything at the moment as i said this game needs alot and i mean ALOT of work and in some areas i may need some help with setting up some scripts and editing some music and some other things. this is my first game after all not trying to make it great or anything but i do want it to be fun and interesting. well thanks for reading and taking the tiniest of interest of my game. please leave a comment tell me what you think do you have any idea's / advice. should i change anything with the story or anything? please tell me any Critique is good. also i'll try to have some kind of demo set up. it won't be anything story related it'll just be a tech demo (if you can call it that) that'll show how the game plays and more of its features.
List of things to do:
1. get all character sprites made first the playable ones then the npcs
2. try to get all scripts for game up and running. i still need to set maybe 3 more
3. get enemies and screenshot art made. with enemies at the moment i'm just using whatever related png i can easily use, i will try go get custom ones but what won't happen anytime soon.
4. get face sets for characters
Current problems:
1. not sure why but my game seems to slow down the high level (plus sub lvl) your party is. i don't know if its some kind of data limit thing or if its just my bad laptop. but to be safe i'm going to try to fine a script that boost performance .
2. skills doing more then one hit. i don't know how to do that. i only see repeat but i don't want that because i replays the skill animation. also does VXA have flash damage?
3. skill animations........yeah i suck at making theses XD. is there any where i can download some pre-made ones or something? or have some one customize some for me.