With a spectrum of wildly unique powers, military commanders in the Troika would need to see at a glance what the general capabilities of a soldier cover. I figured a simple visual system of categorizing powers would be best, perhaps in the form of a patch or something, to convey basic info rapidly in chaotic battlefield conditions.
This is the rough draft for the power charting system used by the Troika- I figure it would be coupled with an intensity scale ranging from 1-6, with 6 being an overwhelming and rare level of potency.
Due to a filing flub I lost the high-resolution PSD version of this, but recreating it is on my list of Things to Eventually Do. I'd like to release a version with PNG logos, something that would make it really easy for readers to download and create power icons for their characters.
Very nice setup, looks like it should work similar to the old war banners, shields, plumes etc?
Im just hoping someday to get round to puling all the various sub pieces of combat mechanics, dimentional equivalents of effects, where a zero dimetional effect is an instant piercing round etc, momentum, energy, toughness, hardness and as simplified as possible other values, so that as best a generalised enviroment generator can be done. Then various RPG methods would mostly rely on lists of scaling values, with few polynomials needed?
Very nice setup, looks like it should work similar to the old war banners, shields, plumes etc? Im