couldn't quite place the type, it is a very nice mix of styles, and pleasant to listen to. to harsh sounds, just a continuous fluctuating melody, kudos to you, those are hard to make, especially if you try and make the entire thing flow smoothly.
couldn't quite place the type, it is a very nice mix of styles, and pleasant to listen to. to harsh
Just serves as a reminder of how silly those anxieties are! This is a pretty good piece. I'm no music-guy, but it's definitely not awful~. It has a very retro SNES kinda feel to it, which makes a huge nerd like me feel right at home.
Just serves as a reminder of how silly those anxieties are! This is a pretty good piece. I'm no musi
This sounds actually good! Really, the pacing is very good, the mood is consistent, it all fits together and it fits for quite a lot fo scenes while still having character.
This sounds actually good! Really, the pacing is very good, the mood is consistent, it all fits toge
Ok, I have been listening to this music for three hours straight and I still like it. I fact I even think about using it as background music in some (noncommercial) games I am building, with your permission.
Ok, I have been listening to this music for three hours straight and I still like it. I fact I even
Of course I give you credit. I might also include some easter eggs that reference your works.
Come to think of it, I could try to turn Partners into a game. Given that I use RPGMaker VX I would have to simplify a bit, and it would take a while to make the sprites and textures (already have two projects for humbird and vavacung running, and I am currently studying so I have no time as it is), but it could definitely be made. Would be a bit a Final Fantasy clone but I found skripts for sideview battles, stealth and hiding, and for evolving weapons (for Natalie's equipment), so I could actually include most things.
Of course I give you credit. I might also include some easter eggs that reference your works. Come
Wow, this is better than most of the music I've tried making as of late. I need to relearn keyboard and guitar, haven't played in about 1-2 YEARS! Great job dude, if you make more, don't be shy or anxious about putting it up, regardless of whether it's bad or not, it shows willingness to experiment and trial and error, both of which I know you have experience with.
Wow, this is better than most of the music I've tried making as of late. I need to relearn keyboard
You know, after listening to this about 3 times in a row, I've decided something.
Once I relearn music, I want to make a rock version of this as some kind of fight theme or moments or distress (Such as fighting Osoth when she's in her mom)
I'll call it... 'Shattered Glass'
You know, after listening to this about 3 times in a row, I've decided something. Once I relearn mu
Honestly, this reminds me, of all things, Star Control 2: The Ur-Quan Masters. Then again, all of the music in that game was handled via MOD files; I know because a friend of mine sat down and decompiled the entire soundtrack and sent it to me and a few other friends as just the MOD files, themselves, and I even got on the phone with one of the original writers and spoke to him about the music.
You did well, pigNorithics.
Honestly, this reminds me, of *all* things, Star Control 2: The Ur-Quan Masters. Then again, *all*
At the start of the track, you're drawn into a world of black and white. You're on the beat, seeing what's going on, getting a feel for the vibe on the streets. Pushing through a crowd of monochrome people, at 20 seconds, you see it out of the corner of your eye. A back alley, someone lying a pool of blood. You're the first one on the scene, the body's still warm. Footprints, a knife wound, their eyes stare eternally towards the sky.
Questions, Who, When, How, but most of all, Why? If you poke around a bit, maybe this stiff can answer a few. You make a phone call and order a cup of something strong. This is going to be a long day.
Just what was running through my mind while I was listening XD.
At the start of the track, you're drawn into a world of black and white. You're on the beat, seeing