This is my first update post for the Anthro Model Project: I spent my work time on Tuesday making a horse head and a morph for MakeHuman, largely inspired by the character of Goldpenny from Pandora's Box. I still have a lot of work to go, especially making the eyes sit better on this altered head. Unfortunately, I forgot to do my homework at the start of this -- while I have a functional morph for a MakeHuman model, I will need to redo this work in my next session, using the MakeTarget plugin, which will allow me to also include the internal mouth geometry (mouth cavity, tongue, and teeth), and will give me a chance to improve the shaping of the eyes, lips, and nose.
After that, I'll be making a separate pair of morph targets for the ears (one for "in-place" and one for "top of head"), and then figuring out if I should focus on just heads and ears to start with, or whole species targets.
Resources: MakeHuman Community 1.2 alpha base model, Blender 2.79a
Copyright: 2019 Nathaniel Knight (or Kharon Alpua), image licensed CC-BY, please link back to the gallery where you found this image for attribution.[hr] Check out my galleries:
Support my work on Patreon! For as little as $10 per month, you can gain access to my published beta files for the Anthro Model Pack in Blender and MakeHuman, before I make them public. This is in order to help get feedback on them in real-world use scenarios, and bug reports on how they interact. Note that you will keep access to all beta files you earn while pledging at this tier, even if you change to a lower tier at a later date, though you may need to keep track of the links to the files on your own.