This isn't meant to be a professional pic, which is why it's in scraps; I was testing out cubemap textures to see if a cel-shaded version would work better. Since it doesn't work with any light but the ones installed in the maps, it's useless to me if I try to do any real deep rendering work, so I scrapped it.
This isn't meant to be a professional pic, which is why it's in scraps; I was testing out cubemap te