From the time that I'm writing this down, I haven't fixed the movement issue from the last build. To be honest, I haven't have any problems at all. It's probably because how I pressed the buttons in a 4-Directional RPG. My apologies if this is really inconvenient to you all.
I'll try my best to program the combat mechanics in the next entry (or so). For now, here's an angry Sonata :P