Yup that's what this is alright, recognized it from my old D&D days. they are 6D10 monsters with a AC of 16 (–1 size, +2 Dex, +5 natural), touch 11, flat-footed 14, with a base +2 on intuitive and a +6 to attack, From The Book Of Infinite Wisdom...
Displacer Beast: Large Magical Beast Hit Dice: 6d10+18 (51 hp) Initiative: +2 (Dex) Speed: 40 ft AC: 16 (-1 size, +2 dex, +5 natural) Attacks: 2 tentacles +9 melee, bite +4 melee Damage: Tentacle 1d6+4, bite 1d8+2 Face/Reach: 5 ft by 10 ft/5 ft. (15 ft with tentacles) Special Qualities: Displacement, resistance to ranged attacks Saves: Fort +8, Ref +4, Will +3 Abilities: Str 18, Dex 15, Con 16, Int 5, Wis 12, Cha 8 Skills: Hide +12, Listen +3, Move Silently +7, Spot +6 Feats: Alertness, Dodge Climate/Terrain: Temperate forest, hill, or mountains and underground Organization: Solitary, pair, or pride (6-10) Challenge Rating: 4 Treasure: 1/10 coins, 50% goods, 50% items Alignment: Usually Lawful Evil Advancement: 7-9 HD (large); 10-18 HD (huge)
The displacer beast is a savage and stealthy carnivore that resembles a puma with six legs, glowing green eyes, and two muscular tentacles growing from its shoulders. A displacer beast has luxurious, blue-black fur and a long, feline body and head. It is the size of a Bengal tiger, about 10 feet long and weighing about 500 pounds. The tentacles end in pads equipped with horny ridges. Displacer beasts favor small game but will eat anything they can catch. They regard all other creatures as prey and tend to attack anything they meet. They have a deep-seated hatred for blink dogs, and the two attack each other ruthlessly when their paths cross. Combat Displacer beasts rake opponents with their tentacles and bite foes that get close. Displacement: A light-bending glamer continually surrounds a displacer beast, making it difficult to surmise the creature's true location. Any melee or ranged attack directed at it has a 50% miss chance unless the attacker can locate the beast by some means other than site. A true seeing affect allows the user to see the beast's position, but see invisibility has no effect. Resistance to Ranged Attacks: A displacer beast gains a +2 resistance bonus to saves against any ranged spell or ranged magical attack that specifically targets it (except for ranged touch attacks). Skills: A displacer beast receives a +8 racial bonus to Hide checks, thanks to its displacement power.
Thus one has a very good glamor running ....Gods i feel like such geek/nerd for knowing this stuff at my age. --GF
~~~ Quote by PURRfect93: Makes me think of a displacer beast .3. ~~~ Yup that's what this is
thank you my friend i'm old school, None if this "Thaco" crap if you roll to hit you HIT "Wondering Monster Encounters" can include the random bar wench as well, over the entry of all my Dungeons was a sign in 18 inch golden glowing letters that read
"STUPIDITY KILLS" [ignore at your own risk]
fun times --GF
~~~ Quote by PURRfect93: That just makes you a good DM ;P ~~~ thank you my friend i'm old scho
A phase beast hybrid? Adorable,incredible multi-tasker and equal parts servant/security. No thief would survive an encounter with someone with THAT many attacks of opportunity
A phase beast hybrid? Adorable,incredible multi-tasker and equal parts servant/security. No thief wo