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Spy Vs Spy - the Fuse & Ms Fire Files VIDEO!
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[GAME UPDATE] Spy Vs Spy - The Fuse and Ms Fire Files! 1.05

Always remember who she normaly is...

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Ladys and Gentlemen, i present you this time:

Spy Vs Spy
The Fuse & Ms Fire Files!



UNOFFICIAL GAME REMAKE FROM 1984! (Totally full & freeware!)

Small story about:
Im actually a classic gaming fan and found out that First Star software, the original creators from the original game back in 1984, made a remake but only for IOS systems. They said longer ago they "would" make a port to PC but i actually asked them viva email and they said, they never even began to work on a port for PC or like.

Sad about, i thought about i should give it a try myself and "re"create somewhat the original game. So...i did.

Its not a full 1:1 copy BUT it comes pretty close to it!


About the game:
I tried to came "as close as i can get" to the original Spy Vs Spy game from 1984. I made some stuff easier since i also used the GBC version from Spy Vs Spy as influence. So what you got in this game?

-2 Player ONLY game!

-Play As FUSE or MS FIRE!

-4 different TRAPS!
--Boxing gloves!
--ACID Buckets!

-Defending tools!
--Water buckets!

-Easy knife hand-to-hand combat!

-Collect the items!
--Secret files!
--The briefcase to store them & keep them all!


-12 Levels!

-Retro look!

-good music & funny sound effects!

-4-way movement (like the original!)

-Spy laugh!


And that all for free! If you think about i worked 3 1/2 days on this game, im glad its done and actually very very proud of it :D

I hope you enjoy it and PLEASE leave me a feedback/comment if you like it or might found a bug! Tell your friends about it and play it together on 1 PC ^^

FREE DOWNLOAD (around 40 MB, NO INSTALL! Just the gaming Exe! :D ):


- Bear Traps will be now "destroyed" near possible spawn places (if one player is already dead and needs a place to spawn)
- Slowerd down the use of the "hand" tool
- Fixed a bug where Ms Fire was NOT able to collect the Briefcase incase she had the key in the hand (srsly that was a HARD bug!)
- Edited some Sprites like the bucket and plant a bit (technical reasons)

- If you use one of the tools, youre now actually "stand still" for the short time (like in melee combat) as it should be
- Small typo fixes in the manual selection

Main release

fanart 19,796, digital 14,611, art 13,326, game 6,415, fun 3,908, video 2,679, action 2,463, pixel 1,928, full 1,718, special 1,220, 2 1,199, spy 704, retro 693, 80s 455, sneaky 325, vs 292, player 229, remake 227, pc 211, freeware 3
Type: Picture/Pinup
Published: 1 year, 9 months ago
Rating: General

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1 year, 9 months ago
Check your files' access on Dropbox. I keep getting a white blank page when trying to download them. Make sure its public.

Sounds promising, and from me that is a compliment - I was on the C64 Team for writing the original 2 games on First Star. I also did many of their other games. Sorry, I can not give out permission for the copyright, especially for this game. FSS was bought out by Atari in the early 90s and the copyright is now theirs shared with Mad Magazine.

Good luck with it!
1 year, 9 months ago
it should work now or it needs a sec to load:

And you were??? Oo gees thats nice XD i mean i LOVED the original games back in the 80s! And yea, i know its copyrighted but again, its a freeware game and a fangame, not a 1:1 remake (i even said that all in the game and what not).

I still hope you enjoy it maybe to, sadly so, its 2 players only. ^^;
1 year, 9 months ago
I like what you did. You should port it over iPhone/Android,or at least a mini-version free-ware (like this one) with a lesser rooms and see who will knock on your door. This could mean a lot of money for you.
1 year, 9 months ago
i duno if im able to port if to iPhone and like coz i actually (main reason) made if coz the original creators, first star software, made already a modern remake of the game but only on those IOS and iPhone systems. Thats why i made a PC version heh. And i duno if or why i should make a small/"mini" version of it. You mean something like a "demo version"? And what do you mean with "knock on your door" part? X3 if someone from MAD should come my place, again, the game i made is totally free. I "cant" make money with it, im not the copyright holder, sadly ^^;

edit: next to this i sadly have not any contact to MAD or first star software in person or like, i dont know anyone there ^^;;;
1 year, 9 months ago
im also not really a "very known person" so i dont think, sadly, this game gets much attention, which actually is very sad.. :c
1 year, 9 months ago
If you take it to this level, do like you did here - state that this is a fan made game based on the original game and give credit to First Star Software and Mad Magazine for their idea and copyright. Doing this will protect you, and you will be contacted by Mad Magazine. The worst that can happen is that they tell you to take down the game. The best they can do is want to talk to you about making new games and pay you for it.

First Star Software was created by 1 person, my name sake Fernando Herrera (we share the same name, it is a strange coincidence that it happened that way.) He expanded the company and in that expansion I was hired to program the Commodore Vic20 and C64. The same can happen to you.

The code to this game you created is your copyrighted work. You can switch characters and turn it into something else. You can change the characters a bit (like you did with the White Spy by making it female) and give it a new name like "Spy Wars." If people like it, they will buy it. If it is free on iPhone and Android, you can have a branch for the PC version which they can buy. Both Android and Apple pay developers for apps like these when they become popular.

I have not programmed in years! But I'm glad that somebody out there did do something with Spy vs. Spy. Do not think that "being a nobody" is a bad thing. Everyone has to start somewhere, and this I like a lot, it is a great step for you. I hope you think about it and take it.
1 year, 9 months ago
dude, thanks man really :D
But yea, i will see, maybe if it gets more attention i will do something like that OR MAD really DO contact me (or FSS) and they "want" something from me. But yea, again, i stay save at least for now, Since i used my OC Spy characters maybe but the game comes close (to the art and wise) of the original game and, again, i dont wanna get into trouble.

and i have to ask, you might have a proof or something that you really "did" work there on the Spy game or like? I mean, i sure belive in you somewhat but be honest, everyone could come just by and say "i worked there too". if you know what i mean ^^; dont get me wrong here but i would really like to know or see a small proof :3 also if you really enjoy this game, show it forward if you want or leave a feedback comment or like ^^ still thank you again :D
1 year, 9 months ago
The only proof, if any is in the game Bristles, and only in the Original C64 version and not in the Atari Rerelease of the game. Somewhere in all that 32K of Code is the letters "ELF" - which is the initials I use in arcade high scores. The other is in the how the game loads, which if you were a Commodore C64 owner back then, was scary sounding. I hand laid out the file sectors on the floppy disk as if it was formatting the drive. I did this as an "Anti-piracy" technique; loading the game in this fashion took a certain amount of time and if one just file copied the disk, it would load faster, and then the time check would come up short and then not run the game. Sector copying the floppy disk was only 50% effective, as every time one formats a disk, the layout was always slightly off. FFS had these Analog Disk copiers which copied the floppy disks perfectly.

When Atari acquired FSS in the late 80s (under Jack Tremiel), a lot of the games were released without the anti-piracy codes and hidden things; putting in his own protection in their place. It was at this time when I left First Star Software - the C64 run was dying out though it held strong in the PC Market with Apple and Atari into the 90s, even with PCs taking over 90% of the market. But one thing though, under Atari's thumb, games like Spy vs. Spy and Boulder Dash ended up with an arcade version, which First Star Software did not have at the time.
1 year, 9 months ago

oh you mean this game i also made a homage too? X3 (bristles i mean, really, i did a wile ago)
1 year, 9 months ago
:D That was my creation! Well, "ours" - the two Fernando's, he on Atari and I on C64. It was originally done on the Vic20 but technical limitations of the Vic Chip I did not allowed it to happen (No sprite support on the Vic20) But on the C64 and its Vic Chip II, it was great!

Originally, the "boy" who puts his hand on the wall was supposed to be a girl. And there was a magic can opener to deal with the Evil Paint Can, but some thought it was too violent and it was removed.

I Love it.
1 year, 9 months ago
mine was just a homage and quickly done, i tried as close as i can get to the original (like you actually can get stuck in the elevators) but i thought i change the enemys into something, well, "normal" like maybe, still a fly who washes color away? XD anyways hehehe thanks man ^^
1 year, 9 months ago
I played the game, but I was only one player. It was great but it needs a little work. It does hold a lot of promise. My biggest issue it the screen size. There are routines to you can download that will adjust the game for what screen size it is played on and the  game will vastly improve from there. Not just for PCs, but when you take this to Android and iPhone, your program will need to know what screen size it is on and adjust itself accordingly.
1 year, 9 months ago
glad you like it so far but yea, i duno if Clickteam fusion 3.5 dev. version is able to change the screensize. i "tried" to make a splitscreen, what im sadly not able to, if i would (or more, the program) it would change a whole lot - mainly the screensize and sprites for sure.
1 year, 9 months ago
You did great with it and you will take it further. Keeping working it. *thumbs up*
1 year, 9 months ago
thanks again ^^
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