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GLASS RENDER1

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A beauty pass of the sphere. Basically, the final render.

This was done forever ago and I have no excuse for uploading so slow, except that I'm lazy and got kinda sick recently so I've been getting over that.

Keywords
3d 21,117, shadow 12,354, render 2,857, rendering 647, maya 624, shadows 587, samdafurry 337, sphere 305, renders 57, spheres 36, beauty pass 19, final render 19
Details
Type: Picture/Pinup
Published: 7 years ago
Rating: General

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bokonus
7 years ago
How come you went from an acceptable table and good chair to a sphere in a corner?
It seems... weird, this should take considerately less time.

Also the ball has jagged edges, is that the render engine, low poly-count or the image compression?
Samdafurry
7 years ago
The table and chair were not acceptable in the least. At least to me. The UV's were messed up, the texturing wasn't done properly and the model was in it's most basic form. I've finished, what I consider; at least, a better version of both the chair and table. This series of 'balls in corners' was testing out the Arnold renderer as I didn't use that renderer for the table and chair, which were a class project. The ball renders were done in class.
bokonus
7 years ago
Oh you're using a different render engine, that explains it.
Sorry for disturbing then.
Samdafurry
7 years ago
It's alright~
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