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WAtheAnum
WAtheAnum's Gallery (736)

[GAME!] Anum Chaos - Slime Hunter 1.10 UPDATE!

[GAME!] Another Pac Man! 1.02 UPDATE
anum_chaos_-_slime_hunter.swf
This time, its PLAYABLE IN WEB :D
So yea, my test game for the CF 2.5 is now in playable flash version without downloading it or installing a font (i changed it to arial, i guess everyone has this font...kinda standart).

sooooo yea, its basicly the same game but now you can play it in the web. hope you enjoy it still :D

MANUAL:
Controls

SPACE - Starts the game (at the title)

WASD - Moving around
I - Fire your weapon
O - Throwing a Monotov which instandly explodes (limited use)

Gameplay
You play W.A. the Anum here in this little Minigame for a lil Slime hunt! The game self has no goal so either you die if your health runs out or the timer runs out :D
Happy Highscore hunting! Just dont get hit! :D

- If you stand still for some seconds, you recover some health
- after every 20 kills, a power up diamond appiers
-- If you shot it, it drops a Power up which could be

- Monotovs
- Health Pack
- Weapons (Star; Random)
- Nuke (instant bomb)
- Points

Weapons are
- Thunder Sword (Start weapon)
- Dual guns
- Uzi
- Flamethrower
- Bombs
- Shotgun

Each Power up also gives you/ adds some more time on the timer. (+5 Seconds and the Point one +8 Seconds)


Hud (left to right)
- Points
- Timer
- Your weapons
- Health

Walter Abrecht
Anum Chaos (c) 2005 - 2016
Created with the FREE version from CF 2.5 in about 6 hours!

Patchnotes:
1.10
= more slimes spawns from the beginning
+ Better working flamethrower
- nerfed Monotoves a bit
+ ...but works better
- Slimes are comming now more from the north/random and not west side of the screen
- Point Power Up gives now only 8 Seconds more insteed of 20 Seconds (was WAY to much)
+ Music!
 + Title music (at least for now)
+ Sounds!
 + Power Up spawn sound
 + Damage taken sound
 + Power Up sounds (like healing, weapons, points, etc)
- Start time reduced from 122 to 102
- passive "+5 Score" time from 7 Seconds up to 10 Seconds
+ if you get hit, you will spawn now a very tiny fire-explosion (better then before)
- bullet weapons (Uzi, shotgun...) dont "destroy" other bullets anymore
= bomb-weapon has no longer "random fireballs" spawning;has now a real small explosion
- shotgun-weapon reloads a bit slower
+ passive heal goes up from 4 HP to 5 HP/standing some seconds
= Changed Controls to WASD IO
+ add a quick manual ingame button (just in case)

Keywords
male 638,442, fox 135,154, game 5,969, fun 3,640, flash 3,591, slime 3,284, video 2,590, action 2,298, weapons 792
Details
Type: Shockwave/Flash - Animation
Published: 2 years, 1 month ago
Rating: General

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