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JJNBlade

D&D Journal of Jaml 3

After looking over the obelisk and not really understanding arcana that well, I abandoned my search and went to check up on my feline wizard companion. Arrow was checking out the boarded up well which we found out was tainted with some poison of some kind. Arrow didn't need me help seeing as I really don't have knowlage in the arcana. I just cast spells that do stuff and I'm happy with it so why have knownalge in the arcana. I noticed kelseth and chessa with two elves. Apparently they were heading out to the guy we originally came here to find. Almost forgot about the cultist book we needed translated. So the four went off, I figured they didnt need my help. After they left I spotted our rouge halfling trail after them, but much much later. With nothing else to do I met up with Samus again, who always felt like she was the only one that liked being around me. We talked about the ghost girl and figured we should ask the mayor about where the cave is. A cave where the villagers found the dead girl. Maybe we can figure something out about her.

(Wasn't much to this play, it focused more on chessa and kelseth at the hermits place. Chessa brashly rushed in to fight someone she shouldn't have and a fight broke out, the hermits house burnt down but the hermit was saved thanks to the cleric.)
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Added: 7 years, 2 months ago
 
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