Ok this wont be art related....I just need to vent my frustration on the new Dragon Age: Inquisition for PC. So feel free to ignore this journal :)
Again, this is for the PC version. Im sure the console version runs fine.
First, the controls. Seriously...no click to move? I'm wasding like driving a slow clunky arcade car. Yes I know theres a autorun but still....why this sudden change? I hear Bioware will be putting in a Click to Move control later on.
Second, the frame rate during cutscenes/dialogue parts. frames drop to 30fps during those segments, because 30fps is the standard for consoles. apparently they forgot to make it higher for PC.
Yes I found a reddit post saying you can edit the game's shortcut to add in "-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+" so it forces the game to go at 60fps, but it doesnt work for me for some reason. :|
Third, the character look like dead-eyed puppets. In the few beginning cutscenes when a guard was talking to Cassandra, he wasn't even looking at her. He was just kinda staring blankly ahead. The character shift weight while standing around too often to look natural.
When your character and Cassandra shake hands for the first time, their thumbs stick straight up unnaturally. Also, when Cassandra points to the Chantry rule book, you hear the sound of her finger poke the book, but her finger never touches the book. Overall, sloppy mistakes so far.
Fourth, tactical controls. I fight against the control the entire game. Trying to pan around head to click forward for my characters is a chore. I end up using the wasd keys to pan around but, sometimes, the cursor falls off the usual pathing, and i cant move the cursor back up an elevation, as if the cursor ITSELF is an invisible character. It can't go past obstacles or up cliffs or anything. So I had to manually reset the cursor by pressing character Function keys to snap back to them.
The cursor camera also is a problem. If you happen to go under an arc or under a bridge, the camera just flies toward the ground, disorienting you. Again, the tactical camera shouldnt even be affected by the obstacles. This makes moving around a pain in the ass.
The first boss fight took an dragon age and forever to finish, because I was fighting against the controls at the same time. In tactical mode, you can't click on the crystal thingy to interrupt it. You gotta get out of tactical mode, move the camera up to see the crystal, click on it, then go back into tactical if u want to control your team again.
Again, just clunky.
Fifth, a minor thing, but still....LOOTING. You can't loot anything unless you're close to the object. Like....3 feet away. Why? No reason at all.
I expected better from Bioware. It seems rushed out, at least from the parts that I played. I'm only about 2 or 3 hours into the game, but it seems like 6 hours of chores to me.
I'll wait till they at least patch up the Click to Move until I play this again. I guess I have to put up with the 30fps cutscenes. I'll just have to not look at them during these scenes, because they make me dizzy :|
Why...Bioware? Whhyyy.... :'(
*edit*
oh great...now i heard about this DRM that is packages with the game called Denuvo, that is rumored to be damaging to SSD drives because of the many read\writes it does from HD to Ram. So far no one can solidly confirm this.....
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9 years, 4 months ago
19 Nov 2014 04:30 CET
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