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SenGrisane

Another go at pen&paper roleplaying - Interest?

I don't know you people remember, but years ago I tried holding a D&D session via Skype. It didn't turn out so well. I got super nervous and couldn't talk anymore, so I stopped it again.

But since then I have played the gamemastered many more times in a club I visit. Since I feel more confident to GM now, I thought I'd try again. Also I now know how to use livestream which would help do draw maps and stuff.

HOWEVER. It will not be D&D. It is what I play in the club all the time and I want a break. So what will be play?

My brother has created (or rather heavily modified/streamlined) a super hero system and developed a setting for it. And I think especially on the internet simple is better. It is not fully polished but we played it enough time to say it works for a silly and fun super hero setting.
It is very flexible and you can come up with the craziest super powers if you like.

Here are some examples of created super heroes:
Orbital Bombardment: He has the power of gravity and superfat. Mostly he puts things into orbit around him and flies like a blimp (with 500 km/h). His weakness is healthy food. He gets stronger through fast food.
Iron Vulture: Her power is metal control and martial arts. She is an ex-teen super star who wants nothing more than to escape her zealous fanbase. She has the disadvantage that her powers can only be turn on or off. No fine control (her nickname is Collateral Damage)
Last Breath: She can breathe water. Yeah. She is an NPC hero (every hero also rolls a random hero NPC to serve to fill the city and she sorta drew the short straw.)
Jetison Man: HeroCity's number one hero (I rolled this NPC XD). His power is jumping. He can reach super sonic speeds with his jumps.

I don't want to go into detail about the system yet, but it works with only a single 6-sides die.

For now I mostly wanna poke interest for people that I may meet at AC. If that does not work out I may do a PBP or via livestream.
Viewed: 43 times
Added: 5 years, 2 months ago
 
nexus54
5 years, 2 months ago
I would be interested if you did it via Livestream
SenGrisane
5 years, 2 months ago
We will see. The first attempt will be in person at Anthrocon anyway :3
Khzhak
5 years, 2 months ago
I'd be interested.  My character is a loudmouth with energy redirection like Bishop, kinetic karma like the Wizard Ham, uncontrollable powers to.  if he knows someone is hurt, and he has energy, he can heal.  at range.  Line of sight.  and if he would die, he gets knocked out, randomly teleported, and an enemy hottie nurses him back to health and kinda gets a crush on him.  but it'll bite him in the ass real quick.  also he can regenerate from only a small percentage of his body mass, but it takes time.  like hours.  

the teleport to enemy hottie was inspired by anime series Dual, the wizard Ham is from the Badger comics, and the healing is more team buff that hurts me than anything else.  oh, and the slow regeneration is like the Guyver.  but without the weapons.
SenGrisane
5 years, 2 months ago
Sorry to burst your bubble. While you get super powers they are restricted. So many different powers are not possible for a beginning new hero. The system is made so it is easy to diversify, but hard to increase. Powers or Powersets have to be linked through similar relations.

For example. Lets say you start with Fire control. Then you can rather easily get Fire Resistance (or even Cold Resistance if you argue that your power warms you from within). From there you can go Fire Absorption and and later even get Cold Powers (long road though). Or you could also learn to fly using the fire as jet engine.

You want energy redirection, kinetic karma (whatever that does), teleportation, regeneration. None of these are related to each other.
It may be better for you to wait till I have posted the rules how to build a character.
Khzhak
5 years, 2 months ago
hmm...well the karma thing is the most important one.  essentially, someone tries to hit him, they take damage.  the balancing factor is he's not really a fighter, and if they don't hit first, no fight.

The comic it was in has a wikipedia entry https://en.wikipedia.org/wiki/Badger_(comics) there, and they dson't go into detail about Ham's powers.  it shows him walking along State Street, and a guy punches him, but his face is contorted like he's the one being punched.  then he tries to stab him, and doubles over like he's getting stabbed, and he's bleeding from that spot.  that's the starting power I want for my character.  the other stuff is just for fun, and uncontrolled.
SenGrisane
5 years, 2 months ago
So he is like a walking Justice Zone ^^

Yeah that could be done.
Khzhak
5 years, 2 months ago
yeah, pretty much.  anything that could be linked to that would be cool, but not entirely necessary.

maybe he knows an attack is coming, and can focus to redirect the backlash on someone more deserving.  just an idea.  but if it's a surprise attack, instant karma.
SenGrisane
5 years, 2 months ago
I'm sure that can be arranged.
DraculJOSHI
5 years, 2 months ago
I would be interrested, but I am not a fan of super heros, sorry.

I personally would suggest an Ironclaw game.
SenGrisane
5 years, 2 months ago
I don't know what an ironclaw game is, but I do not plan to change the setting.
DraculJOSHI
5 years, 2 months ago
Ironclaw is a very good Furry RPG setting.

https://en.wikipedia.org/wiki/Ironclaw

I especially like how the race can influence combat.
SenGrisane
5 years, 2 months ago
Ah I see. Renaissance is not my thing though. Also I don't want to learn a new system when I am the GM.
DraculJOSHI
5 years, 2 months ago
it's a really easy system to learn, as a matter of fact, only took me like 1.5 hours. ^^
Altough I understand your standpoint. Btw, the campaign I played in was very close to the core setting, but put in a more medieval D&D setting, worked just fine ^^
SenGrisane
5 years, 2 months ago
Yes. But I have a setting and a system so :P
DraculJOSHI
5 years, 2 months ago
I just read there that there is actually a new version, jadeclaw... I have to somehow get a version of it.
MobiusNesbit
5 years, 2 months ago
To join in with the chorus of people who are offering up stuff you didn't ask for...

You might find http://roll20.net/ to be a useful resource for this! It's designed with online tabletop rp's in mind. It looks pretty oriented towards D+D from the trailer, which is fair enough because that's the most popular RPG, but honestly it can be used for pretty much any RPG. It has a built in voice and video chat feature (which can be disabled if you want), as well as text chat, dice roller, little jukebox, the capability to pass secret notes and store digital character sheets that can be updated on the fly, and really usefully you can upload maps and pictures and stuff to make the tabletop.

I only suggest it because i've found that in the past, playing skype games always ends up with terrible connections and constant call drops, because Skype seems to get sad if you have more than three people in a call at once. But maybe it's just my connection xP

In any case, hope you get some interest for this! Superhero rp's are always fun.
MobiusNesbit
5 years, 2 months ago
>.>     <.<   Sorry for the sales pitch. I don't work for Roll20, honest xD
SenGrisane
5 years, 2 months ago
Well for now I am hoping for a little get together at anthrocon. Afterwards I will see how I actually do this over the internet.

But thanks for the link.
Khzhak
5 years, 2 months ago
I'm not sure if I'm going to AC.  right now, it looks like probably not.
SenGrisane
5 years, 2 months ago
Well, we will see how it works out after AC.
MobiusNesbit
5 years, 2 months ago
Fair enough! Have fun!
Rakaziel
5 years, 2 months ago
Sounds interesting. Problem is, I have no money for going to conventions and the first date I have time again for drawn-out online rping, if things go well, is August (currently busy with studying)

Character wise I would probably go for a medic-&-beastmaster mix, background wise he is a mad scientist (who says that they always work for the villains?) - given that he relies on a rather large number of rather small critters with powers of their own, the easiest way to represent them in the game would be treating them as debuff spells (the test for success could be based on charisma instead of mana, with a critical failure meaning the critter in question flees and he loses the spell representing it for the rest of the encounter), added to the healing abilities could be elixirs (which would work easiest as buff spells, tested on his tech skill, critical failure means he runs out of this type of potion, losing the spell representing it for the rest of the encounter).
SenGrisane
5 years, 2 months ago
When I get back from AC I will probably try this over internet, so you gotta be patient till then ^^
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