Today I did one of the most terrifying things that any public role-player can do.
... I told someone I wasn't interested in RPing with them.
Now, this particular situation is different, because this person wanted to RP with me for a long time. And gosh, the character had everything I'd want, right? Big boobs, beautiful body, height, a somewhat interesting back-story... It seemed neat! And I was like, "I wouldn't mind RPing," and oh did I think I wouldn't mind!
But in the end... I dunno. RPing with this person was... boring. Something about it just didn't snag me and make me want to continue. They had all this character to bound off of, but part of the problem may have been that they didn't. They had all that back story just sitting in their profile, and nothing they ever did had any relevance to the character's origins or how that should have affected their lives at all.
But I think the big offender might have been what brings me to this point: I don't like being handed full control.
If I'm gonna RP at all, and someone gives me the reigns and says, "Here, we can do what you want," then... that's great. For them. They get to be lead along the whole time, and surprised by things. But in doing so, they're taking that same thing away from me. The action-reaction thing becomes little more than just the 'action' half for me, and that's just not fun.
I want to be surprised too. I want to react to the things you might make happen at any time as well. Many role-players have a barring idea that this can't happen in a single 'scene' - that control can't change hands at the drop of a hat. But it can! Oh God, it can. There's absolutely no reason why it can't!
I think it's why I tend to avoid completely dominant characters, or completely submissive ones. Or obvious rape bait. They want a scene to go one obvious way, and I find it too constricting. When playing with a total sub, when do they get to decide anything? Or DO anything that might make me go, "Ooh, that's neat." Likewise with a dom, when do I get to do these things?
Role-playing is a collaborative story effort. You do, at any time, have a say in what might happen. Just slow down and think. A reasonable way to make something come about will reveal itself to you pretty easily if you just think, "I want this to happen. How and why will it happen?"
... So, in the end, I told this person that I'd tried so hard to play with that they just didn't interest me, despite all efforts. Role-players are always so, so content to just sit there and not answer someone when they send a message simply because they don't want to tell someone the truth. I did that too. And I'm betting that the person in question can read this, and just might! So to them, I'm sorry. We just lacked that spark... and if we can ever find it, I'd be ecstatic.
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11 years, 4 months ago
06 Dec 2012 21:43 CET
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