I've always wondered why haven't they ever done this idea in any 3D Sonic game before, to have a boss fight at the end of the level, in fact I can't think of any 3D platformer that ever done it before, unless my memory is failing me (I believe Mario Sunshine did it)!
But yeah I always wondered how they always have the boss levels seperate from the actual levels in the 3D Sonic games, even Sonic Heroes and Sonic 3D Blast who tried to play like the classic style broke the boss fights into their own levels, then I came with the concluding that it isn't possible to be done in 3D, but then how come we don't see them in 2D anymore either? If I'm not mistaken I think since Sonic Advance 2 all 2D Sonic games break the boss fights into a separate level, is it that hard to include it in the same level?
However earlier today I was playing Sonic Adventure on PS3, as I reached Gamma's story I noticed how most of the levels end up with a boss fight, well it's not much of a fight but it serves the purpose of how a boss fight can word at the end of a normal level, I'm sure I'm not the only one who thought of that!
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11 years, 4 months ago
05 Dec 2012 11:11 CET
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