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FeatheredAdventures

Secret of Mana Adult Game Engine

I've been having a lot of problems dealing with the platforming engine, while I'm still learning the process has been a bit discouraging.  I went back and started relearning code to help with the conundrum and inadvertently learned some things that make for a good overhead game engine.  So yesterday afternoon after school I started toying around a little and created a game engine that is a little more reminiscent of Secret of Mana rather then a platformer.  Not much here this time, just one room, a few horny wolves, and you press A to attack (and rapidly hit A to escape).  I know it's lacking a little but I also learned a lot of new stuff.

Here is the link to the game:
https://www.dropbox.com/s/lsjr9gpbi0xvj54/Dragon%20of%2...

Now of course I'm not completely giving up on the platformer.  Using certain mechanics in the Mana engine has actually helped me understand a few things better in the platform engine.  However I'm still teatering on which game dynamic to use and I was wondering if you all could give me your two cents on it.

For those who need a side by side here is the latest version of the platformer:
https://www.dropbox.com/s/hevi4lhqishh9dx/Dragon%20S%20...

it has a lot more content but a lot of it is just fluff in understanding how menus and text can work.  The gameplay has remained mostly the same from the last update, complete with the controls A for jump, S for sword, and D for magic, and arrows to move.  I Hope you all enjoy ^v^
Viewed: 1,309 times
Added: 5 years, 8 months ago
 
EvilDog
5 years, 8 months ago
why do you have to escape?
FeatheredAdventures
5 years, 8 months ago
Well you don't have to escape if you don't want to.  One game mechanic we have in mind is that if you let the wolf dominate you long enough he will come inside you which could lead to something.  For others who want to beat the dungeon you can escape.
ronindrake
5 years, 8 months ago
I seem to recall a few games, likely Zelda, having brief sections that changed the view from an overhead style to a platforming style to get from one small area to another. This would probably be a bit more work, I suppose, but it's worth noting that it's not always a matter of either/or. =P
eloundra
5 years, 8 months ago
i'd always choose rpg/adventure-ish games over platformers XD
bronto
5 years, 8 months ago
i like the way youre enthusiastics go ^^
-sry for bad english-
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