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SenGrisane

X-Com: Enemy Unknown

It's sweet! Love it. Can't stop playing it.
My precious.

They captured the charm of the old game and streamlined many of the tedious things. Great tactical experience.

I named my team after SpongeBob Characters ^^
Sandy Cheeks is my action girl sniper.
And Patrik Star is my Assault Gun Man C:
Viewed: 38 times
Added: 11 years, 5 months ago
 
Thanatos
11 years, 5 months ago
I can't wait to get it
SenGrisane
11 years, 5 months ago
:3
Helsy
11 years, 5 months ago
Just an awesome remake of awesome game !  Also yummy battles are yummy (just like my *insert dirty sexual joke here*) ~<3
SenGrisane
11 years, 5 months ago
Yes. Battles are great. Especially after I found out there is a grappling hook!
EricAdler
11 years, 5 months ago
I tried the demo on Thursday, and I'm picking the game up today, budget be damned!
SenGrisane
11 years, 5 months ago
Try not to be too risky ^^
KhellSennet
11 years, 5 months ago
I have literally been waiting since 1994 for this game, ever since I got the original X-Com UFO Defence for my birthday, and instantly fell in love.  And when I saw/heard how bad 2K was shitting all over the franchise with the FPS version XCom, I was sooooooo sad.  This new one redeems the franchise (and it's downloading as I type this).

There are issues I have with it...  Not fond of anything being "Steam-required", even when purchased on disc.  Don't like that there was pre-order content I can't have because I didn't get to Gamestop in time, and that the box-retail version has additional swag I won't get because of buying it off Steam (I may hate the service, but when it's $10 cheaper and I'm stuck using it anyways, buying the discs seems foolish).  I just hope it lives up to my expectations.


(Oh, if you ever get a chance, look for a game called UFO: Extraterrestrials by Chaos Concept.  It's a low-budget remake of X-Com which, in spite of the world's absolute WORST intro video / voice acting, captured every detail of the original game, and expanded it in ways I don't even believe this new version will.  INCLUDING a tech-tree that is four or five times larger, with weapons going from bullet to laser to plasma, ion, AKEW, EEEW, and finally particle weapons.)
SenGrisane
11 years, 5 months ago
I hope you will have mucho  fun with it :3

Initially I was skeptic of Steam as well, but now I have grown to like it a lot. I can keep connected with friends who play games, when I see a new game it shows me the review a friend of mine gave it. I can download my games from anywhere with an internet connection.
And one of the biggest advantages to most other systems of "online checking" is that once a game installed you can also play it without internet. If you start the game and have no connection it will ask you to start steam in "offline mode" and you can then play all your games normally.
So if you hate Steam so much you can play offline once it has installed.

(I will keep the name in mind ^^)
KhellSennet
11 years, 5 months ago
I could rant for hours on what's bad about Steam, but I won't...

X-Com has been fun so-far.  I'm a little saddened by the limited inventory.  I miss having a backpack and being able to stuff spare weapons, extra ammo, and fallen comrades into them.  I also miss having larger 14-man teams with a mixture of people and tanks, and being able to more freely pick and choose who gets what weapons.  Still, it's a small sacrifice for how sleek and stream-lined the game works now.  Though, the vertical base is a bit wierd compared to the old 6x6 grid.
SenGrisane
11 years, 5 months ago
There are some things missing, but they made the right decision in streamlining it. You can really focus on the combat and the capturing of aliens ^^
So far I have am hooked to this game like I haven't been in a long time.
KhellSennet
11 years, 5 months ago
I agree, but in some places the stream-lining has gone a little far.  I may be wrong - you may get the option later, but I miss the ability to have a second base, and to have more than one skyranger.  I miss having to juggle multiple missions with the fear that some may disappear before you get there, and not this "Pick 1 of 3" can't win situation.  I also miss rerouting my transport from one mission to the next without a chance to stop off at home, sending troops into battle with low supplies and health.

On the other hand, I totally don't miss having to manage staffs of 150+ engineers and scientists in installations that took up over half the base, needing to put in massive defense installations, and managing the dozen different stats for each soldier which often left you with +/- half your guys unable to walk and shoot in the same lifetime.

Ups and downs.  No remake is ever 100%, but this one is in the high 90's.
SenGrisane
11 years, 5 months ago
I don't think I ever got so far in the old game to do that anyway. Back then I wasn'T so much into strategy and was less patient :D
KhellSennet
11 years, 5 months ago
Oh, but that was when X-Com became truly great.

For one of my better play-thru's, I had six bases spread across the globe.  North and South Pole had my main bases, with two transports each, and a single interceptor each.  Four teams between them, able to retaliate at the same time.  Then, spread as evenly as possible, I had four strike-bases along the equator (Central America, Atlantic Africa, southmost India, and New Zealand).  Each of those bases were housing three interceptors, and most of my workshops / labs, so that I didn't need to waste that space at the home bases.  I was flagging over a dozen sightings per day, shooting down 75% or more, with four squads on constant duty, trading out injured soldiers every trip home, then barely being allowed enough time to refuel.  If it wasn't for the ocean splash-downs, I'd have had five times as many ground missions, and never survived.  And just try and keep straight who's who with over 150 soldiers...

If it weren't for the horrifically dated DOS interface (No key remaps, bad mouse control, no mousewheel, and only 640x480 resolution) I'd still be playing the original and Terror from the Deep.
SenGrisane
11 years, 5 months ago
I see. Well, I'll see how this plays out ^^
RileyHyena
11 years, 5 months ago
I have it already for the PS3 its awesome except for a few glitches that are pissing me off
SenGrisane
11 years, 5 months ago
Oh? Like the animations where the soldiers aim at totally the wrong angles? ^^
RileyHyena
11 years, 5 months ago
That I could care less about, more like the glitches about the alloy shivs not moving or being represented as a human as well as the gamescreen glitching off map.
SenGrisane
11 years, 5 months ago
Oh. I have not used SHIV's yet. I wanna level up my soldiers ^^
And I haven't had the camera move offscreen.

I only recall these two major glitches:
- When using the grappling hook sometimes the character is slung across the map and then sinks into the floor. Very funny to watch :3
- I have problems putting more than 2 people into Psi testing. When I add the 3rd it replaces the 2nd.
cellidor
11 years, 5 months ago
I'm so glad they did this new version right. I was so afraid that it was going to be some alternate-genre game that only related to the old game by name.
SenGrisane
11 years, 5 months ago
Yes. But luckily it isn't :3
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