Skyrim ---- Auriels sword http://skyrim.nexusmods.com/mods/23391 This adds an elven sword in the chamber with Auriel's bow. the sword has the same enchantment as the bow. this is aimed at warriors that have a low archery skill, but still want to play through the dawnguard storyline. ---- Breezehome is free http://skyrim.nexusmods.com/mods/12469 Breezehome is now free. you risk your life and all you get is an axe, but now the shack you can buy is free. ---- Windhelm house free http://skyrim.nexusmods.com/mods/14111 you help fight back the empire and you are charged 12,000 gold for a crime scene, well not anymore. it's free, but you still have to pay for the upgrades. ---- College lights http://skyrim.nexusmods.com/mods/8067 This adds pillars of light to the pools on the College of Winterhold's bridge. ---- Dragonsreach bottle fix http://skyrim.nexusmods.com/mods/20951 This is a simple fix for the wine bottle in dragonsreach that does not havock settle right. the bottle and plate under it were left floating slightly above the table, so when it havock settles, the bottle bounces around and falls off the table. ---- Riften entrance change http://skyrim.nexusmods.com/mods/23472 I moved the activation box for Maul, so you can walk past him and not have him start talking to you. if you want to talk to him just move up in front of him and he'll start talking like normal. ---- Ustengrav gate removal http://skyrim.nexusmods.com/mods/23838 First version The gates have been deleted.
The alternate version The activation boxes for the gates have been stretched so they cover the hallway. the gates will stay open until you start to go up the stairs and then they will close. ---- Whiterun gateway light fix http://skyrim.nexusmods.com/mods/24556 The first gateway that is in front of whiterun has two braziers. I looked in the CK and found their was only one light soure on the right one. I copied the light source on the left and moved it, so it's over the right brazier as well. ---- Glowing items http://skyrim.nexusmods.com/mods/24707 Items glow so they are easier to see ---- Magically mine In the college of winterhold's library is a book that lets you mine using magic. http://skyrim.nexusmods.com/mods/26140/ ---- Strategic runes Runes have been given additional effects. http://skyrim.nexusmods.com/mods/26223 ---- Whiterun cabbage fix Two cabbage plants outside of Whiterun were floating slightly above the ground. I sank them down, so they are part of the ground now. http://skyrim.nexusmods.com/mods/27149 ---- Dragon calling This is adds a spell that can be cast at dragons as they circle and make them attack you or something nearby. line the crosshair up with the dragon and hold the button down. after a few seconds the dragon will be taking very little to no damage, but it will agro on you as if you attacked it. http://skyrim.nexusmods.com/mods/27333 ---- Lakeview tree removal The tree outside Lakeview manor has been bugging me, so I disabled it and now it it gone. http://skyrim.nexusmods.com/mods/27457 ---- Cabbage Ownership The cabbage in front of the Riverwood trader is owned by Lucan Valerious http://skyrim.nexusmods.com/mods/30577 ---- Follower Recall A group of spell books are added at the end of the stone bridge leading out of Riverwood. the spell books gives you a spell that transports followers to you. http://skyrim.nexusmods.com/mods/31608 ----
Morrowind ---- Explosive bottles http://morrowind.nexusmods.com/mods/31068 Bottles that explode on impact or when stepped on. ---- Naked morrowind http://morrowind.nexusmods.com/mods/31067 This mod makes all equiped armor and most clothes invisable but they are still there. they still show up on the ground and inventory. i don't know of any conflicts. only the original armor and clothes are effected. this is best used with better bodies. ----
Fallout new vegas ---- Better starting equipment http://newvegas.nexusmods.com/mods/41571 It seems strange that a courier would only have a 9mm pistol on them with no armor or other type of weapon so i've fixed that with a duffel bag. In a duffel bag near the doc is some armor, a shotgun, a knife, a couple of grenades and some food. ---- Better starting equipment - cheater version http://newvegas.nexusmods.com/mods/41650 Assault carbine, Missile launcher, Mini gun, Gatling laser, Laser rcw, Anti material sniper rifle, and massive amounts of ammo for all the gun and 20 of each of these grenades, Holy hand, Stun, Plasma, pulse, C4 and the detonator and Incendiary ---- Caravan cards http://newvegas.nexusmods.com/mods/41582 A safe in the goodsprings gas station has every card their is. only an expert locksmith can get them. ---- Max special perks http://newvegas.nexusmods.com/mods/41696 When a special stat reaches 10 a perk is added after a few seconds. the perks are little better then the standard one. ---- Rebuild Ed-E http://newvegas.nexusmods.com/mods/41575 the parts to make ed-e function is in front of nash's house. their's more then enough parts to make ed-e work. ---- Glowing items http://newvegas.nexusmods.com/mods/47924 Items glow to make them easier to see. ----