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Ponderance of design

Would you trust an auto technician with a crappy car? How about a bomb tech with missing fingers? Probably not right? So why is it when we design characters they always tend to have some physical ailment brought upon by their chosen profession?

Oh, I'm a mercenary! Look at me with my cut face and grimacing demeanor!
Well I'm a master gunsmith! I lost an eye and wear a patch to look awesome!
And I'm a genius! I'm so smart that I lost the use of my legs and sit in a wheelchair!

Seems to me that we have begun to spiral down the line of cliche as it pertains to character creation. Who says the Grim Reaper can't wear bright clothes and smile while he works? Maybe give a lollipop as a consolation prize for dying. Or that a gunsmith didn't have one blow up in his face and has two whole eyes to work with.
Maybe that mercenary has a home life like any normal person and after a day of torture and bomb chucking he goes home, puts on some casual clothes, and takes the kids to the zoo?

I know that when it comes to visually portraying a character you have to indicate who and what they are by their clothes as well as their demeanor, but break the mold a little. You'll find that if you're not treading down the path of least resistance you might come up with some surprising alternatives to a couple of scars and a grimace to say "Hey, I'm a badass."

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Added: 5 years, 12 months ago
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