Skipped one week with the update journals...I'll make up for it later, trust me.
Haven't been feeling "up to specs" lately so I just started engine modding to improve the user experience. Resolution scaling is nearly complete (one minor issue remains with the gallery mode) which is a pretty big deal for me at least (640x480 is way better than 544x418).
New title screen, character selection, better quality intro and nearly the whole starting are is complete (just events need to be added and artwork for it).
I'm hoping to be able to release a playable "pre-alpha" version sometime soon just to give you people a taste of what is to come in the complete game...we'll see how that goes.
Haven't been doing much more (trust me scripting takes forever) so that's all the actual updates for now.
Volunteers needed! I'm still in need of volunteers to help out with artwork. Actually, I don't have character-sprites for 70% of the characters in the game, including one of the two playable characters. Help with a spike-sprite-sheet especially is kind'a urgent since without it I cant really allow him to be chosen.
NOTE: Volunteers will have the option of what to provide from a "list". There will be no "time limit" for providing it and they can chose how to provide it (original drawing, just a sketch OR I can try to provide clean vectors with a background on layers and they just add the "adult parts" on it). Volunteers can also decide to stop helping out at any point.