I've been planning to learn how to model 3D images for ages now, and have throughout the years made a few half hearted attempts at it but never really made it very far. However, these last several weeks have been especially frustrating for me in terms of art, I can't draw what is in my head, I can't shade on the computer worth anything so all of my pictures look really flat, it's either that or I shade everything on paper and you don't get color due to me having difficulty coloring anywhere not on the computer (markers are costly and I am somehwat colorblind so the lack of a color picker is sometimes detrimental to my pictures). Unfortunately the coloring process I use on the computer kind of makes my line art look worse.
So finally yesterday I sat down, opened up Blender, opened up a decent tutorial video, and started working. So far all I have is a torso, legs, arms, and a neck (all of which still need some tweaking) however, I have made a lot of progress in just 2 days and am quite pleased with how it is turning out. Hopefully over the next couple months I will have built enough models to actually try and release something with them. I'm very excited to step into the world of animation...
That being said, I have seen a lot of poorly done "first" attempts at 3D animation, so I will be taking extra care to do as good a job as I can before releasing my first video. I'll upload screenshots of the character I am working on once the project gets a little further along.
Any hints or suggestions would be appreciated, oh and links to good photo references of humans and animals from different angles in the same pose would be REALLY appreciated.
6 years, 4 months ago
07 Jul 2012 11:22 CEST