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Istaran

State of the Rework - Eating meats

Hey, long time no update.

I've just launched a new feature on Redscale's Adventure - Online, that allows you to consume consumables. So far that means the fire moss in the starting area and meats you can buy from the kobold black market. (Healing items are supported but the content isn't added yet.)

It's a bit ugly and needs some work on making it look nicer, along w/ more content. But it works! If you catch any bugs let me know ASAP.

In addition, I've fixed the damage type immunity issues. One of the challenges w/ javascript is that when you typo a variable name it can very easily end up that you never know, especially with something where null/undefined is a valid possibility you coded for. Bleh.

In other news, I'm going to go ahead and make this available now:
https://github.com/Istaran/Redscale2

The source for Redscale's Adventure - Online has actually been available for a bit, but since nobody knew... here you go. I'm keeping access read-only for the foreseeable future, but if you want to see what I've done, well or poorly, there you go.

If you use git to clone the repository to your box, you can run it using node.js... both are free, if you're curious enough to install them and make use of them. A local server will save to your box and thus finally enable you to cheat! Wee..

Limitations on a private server:
1) Google authentication will be disabled. So only one player is really supported.
2) The chat feature is disabled. (If I hadn't done that, there'd be a 'ghost chat' effect where you can be heard by whoever is logged in at the moment but your message is gone when someone logs in later)
3) NSFW content is not included. This is mandated by the TOS for github. The game will run fine without it, and you can always add your own if you like.

Basic directions:
1) Install node.js and git. The search engine of your choice can find them for you.
2) Create a directory to install to, go there on command prompt and use 'git clone https://github.com/Istaran/Redscale2'; to download it.
3) Get the prerequisites by using 'npm install' in the directory to get everything ready.
4) To run, use 'npm start' from the directory. This will launch the server. If it's all working right, it should say 'Redscale is listening on port 8161!'
5) To connect to your local server, navigate your browser to 'localhost:8161'. If you know your IP, you can connect from any browser that can reach you. You can also configure the port with the PORT environment variable.
6) To update to the latest version, use 'git pull'. You should stop your server before doing so and restart it after for best results.

license-wise...
feel free to download the source, use it as inspiration and/or a starting point for your own thing. You may also host a copy for your own personal use or to share w/ friends. Hosting a direct copy online for public consumption is both uncool and unlicensed. I make no warrantee as to the quality or suitability of this code for any purpose other than mild entertainment.
Viewed: 918 times
Added: 4 years, 6 months ago
 
j2467406
4 years, 6 months ago
Whew thanks for this, Redscale coming back as online/google only was a personal monkeypaw for me. If you're looking for a site that allows NSFW content I think gitgud.io does, at least I know several projects switched there from github.
falafelswoop
4 years, 6 months ago
Not really interested without the NSFW content, but at least you're thinking about it. "You can always add your own" is kinda... do you not think your own writing has any value to anyone?
Bashbiro
4 years, 6 months ago
yeah, seconding gitgud.io if possible, they allow 100% nsfw (also, thanks for the offline option and really, your game and writing is great don't devalue it)
Blanman
4 years ago
I still miss the SP version was kind of hoping that got some love haven't touched it in years, the online map navigation is really bothersome for me..
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