I saw this coming a long time ago. Mass effect 1 sounded like the perfect game to me. Big , open galaxy space opera where your choices matter so much and it carries on to the next game!! Bliss!!
Yet three quarters through ME1 I began to smell a rat. My suspicions only grew as I continued to play till I got to a point where I simply couldn't be bothered to finish the game even though I was right at the final confrontation. Watching the endings to Mass effect 1 online confirmed my fears.
The whole ending was just one big 'But Thou Must!" scenario. A choice that's not really a choice at all. This was Bioware's bus and it's gonna stop where Bioware says it stops regardless of player input.
In other words, a big fucking waste of time.
Your choices meant *nothing* in the end and this trend carried through to ME2 and ME3. Sure there were plenty of little details that you could effect, but the big picture? The only outcome that truly mattered? Written in stone.
For a series of games supposedly so reliant on player choice affecting outcomes, the ending to ME3 was the final kick in the teeth. Your only 'choice' was how badly you wanted to screw the galaxy. Everything you've done over the last 3 games means diddly dick.
Yes, it's bioware's vision on how the game should end and like any artist, writer or producer it's their say on how it ends. To that effect, they gave the fat middle finger to everyone who invested time in the series as the 'endings' all have essentially the exact same outcome.
Nothing done at any juncture over the last 3 games to prevent the 'apocalypse' had any meaning to it beyond proving the futility of the struggle and it became blatantly apparent with the endings to ME3.
So basically all three games, all the time and hours invested in it by players, heck the series as a whole is absolutely pointless and even if people don't directly realize it, that's the nagging feeling they get.
No wonder folk are upset.
7 years, 4 months ago
22 Mar 2012 05:52 CET